The Wards of the Shul'ka ARE NOT in the cave as the little circle on your minimap seems to indicate. They are outside . . .
Quest
Descent into the Rift
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86857))
What to do
Description
With this, I will be able to venture down into the Rift of Aln. I will not have long, so we should not dawdle. Let us find Amarakk and gain his help.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2413 61.7 56.1
Coordinates
- Turn-inHarandar 61.7, 56.1
/way #2413 61.7 56.1 - Objective areaHarandar 64.1, 56.4
/way #2413 64.1 56.4 - Objective areaHarandar 64.0, 58.4
/way #2413 64.0 58.4 - Objective areaHarandar 61.6, 56.1
/way #2413 61.6 56.1 - Objective areaHarandar 61.9, 54.5
/way #2413 61.9 54.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- Meeting My Mentor about 180 yards
- From This Point Forward about 180 yards
- The Final Rite about 200 yards
- Once More Into the Rift about 310 yards
- Shrouded by Aln'hara about 310 yards
- Ritual Reinforcement about 310 yards
- The Path Will Reveal Itself about 330 yards
- Doing Is Becoming about 330 yards
- As Her Voice Goes Silent about 330 yards
- Haranir Never Say Die! about 430 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Harandar:
- The Den, Harandar
- Har'athir, Harandar
- Har'kuai, Harandar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Call of the Goddess
Part 6 of 21.
Hagar believes that the solution lies in the Rift of Aln... the one place that is forbidden to Haranir.
Previous: Dampening the Call · Next: The Madness Roots Deep
- 1Watch the Den
- 2The Hunter Awaits
- 3The Foundation of Aln
- 4Consequences of Our Duty
- 5Dampening the Call
- 6Descent into the Rift
- 7The Madness Roots Deep
- 8Grinding Out a Solution
- 9Before They Grow
- 10Herding Manifestations
- 11The Greater They Aln
- 12In Search of the Problem
Showing steps 1 to 12 of 21.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dampening the Call
Amarakk told me how to prepare Alndust to create the salve. In small doses, Alndust can strengthen the mind against madness and terror. It offers clarity and peace, but only if expertly employed. I could use your help to set an anchor to this place, <name>.
After this quest
Taken from the storyline's own step order.
- The Madness Roots Deep
I found you while I was in the middle of one of my duties. Someone has spent too long within the rift and has fallen prey to the call of the goddess. I must rescue him and send him back to where he belongs. Help me with this task, and I will help you.
The storyline at a glance
Call of the Goddess has 21 steps, from Watch the Den to Culling the Light.
Maps its steps are placed on (steps per map): Harandar (21).
Steps of this storyline count toward:
Other storylines on the Harandar map
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
- Legends of the Haranir
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.