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Quest

Decayed Land

A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 83-88
Quest ID91379

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91379))

What to do

StorylineThe Silence at Fungara Village, step 5 of 6
Rewards31g 90s, 12,150 XP

Description

As far as I can tell, these fungarians are all already dead. Something is animating their corpses from within, like puppets attached to unseen vines. This fungal matter that's infesting them must be coming from somewhere... and judging from the size of the ones further north, we'll find plenty of it there. Find it, get rid of it, but for Aln'hara's sake don't breathe it in.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Harandar Quest turn-in 8 mapped points
Harandar map showing where to go for Decayed LandTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2413 44.1 66.4

Coordinates

  • Turn-inHarandar 44.1, 66.4/way #2413 44.1 66.4
  • Objective area (centre of the marked area)Harandar 42.8, 66.5/way #2413 42.8 66.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Harandar map

Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Harandar:

  • Har'alnor, HarandarAlliance and Horde · about 940 yards west
  • The Den, HarandarAlliance and Horde · about 1,000 yards north-east
  • Har'athir, HarandarAlliance and Horde · about 2,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

The Silence at Fungara Village

Part 5 of 6.

Previous: You Are Legend · Next: Reticent Evil

  1. 1The Silence at Fungara Village
  2. 2Little Monsters
  3. 3Spawn of the Dead
  4. 4You Are Legend
  5. 5Decayed Land
  6. 6Reticent Evil

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • You Are LegendHarandar · Level 83-88

    Whatever these things are, they're not fungarians. Not anymore. Har'alnor has enough to worry about with the Lightbloom as it is. It cannot afford to be trapped between its forces and these... things. Do what must be done. Destroy as many of them as you can.

After this quest

Taken from the storyline's own step order.

  • Reticent EvilHarandar · Level 83-88

    I do not understand. We've searched high and low, north and south. Everywhere we go, we find animated corpses and small fruiting fungus, but where is the central body? Where is-- Oh, goddess. Of course. The water, <class>. Check the water.

The storyline at a glance

The Silence at Fungara Village has 6 steps, from The Silence at Fungara Village to Reticent Evil.

Maps its steps are placed on (steps per map): Harandar (6).

Steps of this storyline count toward:

Other storylines on the Harandar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.