It's not bugged!
I thought my game kept freezing up because Oculeth wouldn't lower me down the falls.
Just talk to him again and request he do so! ;)
Quest
Descent
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Nazjatar introduction questline for Horde:
1. The Warchief's Order
2. Send the Fleet
3. Upheaval
4. Descent
5. The First Arcanist
6. Fortunate Souls
7. Disruption of Power
8. Dark Tides
9. In Deep
10. Up Against It
11. Stay Low, Stay Fast!
12. A Way Home
For some reason, Chief Telemancer Oculeth found it funny to drop my poor druid on the cliffs next to the lake with my unavoidable demise as result.
I've never had that happen before (I think this is the 10th character I do this quest on).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54018))
Requirements
Read from the Blizzard quest API.
What to do
Description
What has transpired! That is to say, what has transpired?! Yes, that is the appropriate response, is it not? I find our circumstances enthralling! Yet, tragic. I prattle on... Yes, Lor'themar asked me to send you to him at once. He is in need of your expertise, {name}. I'll lower you down the falls safely. Good luck!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1355 36.3 82.1
Coordinates
- Turn-inNazjatar 36.3, 82.1
/way #1355 36.3 82.1 - Objective areaNazjatar 36.6, 87.0
/way #1355 36.6 87.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- Kill the Kritch about 400 yards
- Plug the Geysers about 570 yards
- Stay of Execution about 760 yards
- Visions of Danger about 770 yards
- WANTED: Inquisitor Ithriza about 770 yards
- WANTED: Lady Naz'jess about 770 yards
- WANTED: Commander Sarj'eth about 770 yards
- WANTED: Lady Narjiss about 770 yards
- WANTED: Gler'thogg about 770 yards
- WANTED: Lord Ha'kass about 780 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- Wreck of the Hungry Riverbeast, Nazjatar
- Newhome, Nazjatar
- Ashen Strand, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Other quests on the Nazjatar map
Storyline
Azshara's Trap
Part 2 of 11.
Previous: Upheaval · Next: The First Arcanist
- 1Upheaval
- 2Descent
- 3The First Arcanist
- 4Dark Tides
- 5Fortunate Souls
- 6Disruption of Power
- 7In Deep
- 8Up Against It
- 9Stay Low, Stay Fast!
- 10A Way Home
- 11Scouting the Palace
Also part of: Welcome to Nazjatar (part 3 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Upheaval
We're surrounded by the dead, dying, and other detritus. Feels like war, does it not? Oculeth and others have gone ahead to see to the soldiers. Perhaps you ought to see to them as well?
After this quest
Taken from the storyline's own step order.
- The First Arcanist
Our situation is dire, <name>. The Horde fleet was decimated by the attack on Dazar'alor. This naga trap has claimed much of what we had left. Survivors report seeing the naga taking captives. Thalyssra has gone on ahead to see what she can do to help them.
Other quests with this name
This one: Horde only · Nazjatar · Level 50.
The storyline at a glance
Azshara's Trap has 11 steps, from Upheaval to Scouting the Palace.
Maps its steps are placed on (steps per map): Nazjatar (11).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Secrets in the Sea
- Turning the Tide
- Allies in Dark Places
- Making a Friend
- Stay of Execution
- Kelya Moonfall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.