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Quest

Dominating the Indomitable

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
32chimchim+82via Wowhead (opens the original comment in a new tab)

Finished this quest today after three tries. 120 lvl arms warrior with ilvl 290 gear.

Kill the three rock adds in the lava area in front of Ma'haat (you will aggro them when fighting the first one).

Once cleared, walk to the base of the ramp to Ma'haat and talk with Ebonhorn to start the battle.

Hit Ma'haat once to get Ebonhorn tanking. Run to the back of the ramped platform Ma'haat was standing on and wait.

Ebonhorn will finish Ma'haat and you don't have to run around dodging the falling rocks. Should be 1 or 2 mins max.

When Ebonhorn finishes Ma'haat run down the ramp to get the shard. Talk with Ebonhorn to continue.

Good Luck!

3
obbig+26via Wowhead (opens the original comment in a new tab)

To give yourself an easier time with this quest, no matter your class, don't rush through it. Take the time to completely clear the zone of all adds, and pick up the azurite globes as you kill them. You will gain two stacking buffs - one that lessens the damage you take and the other that boosts your damage output. Both these come in very handy when you have to fight Ma'haat.

Read all 35 on Wowhead ↗

Quest facts

LevelLevel 50
LocationHighmountain, The Dragon's Spine
CategoryHeart of Azeroth
TypeLegendary
Quest ID55425

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55425))

Description

With the wounds healed, I can clearly sense the dragon essence. Unfortunately, it seems to emanate from the earthen giant before us. I will address the creature. Let us hope it listens to reason... but be prepared for anything. When Deathwing shattered the World Pillar in Deepholm, he earned the ire of the Stonemother and her forces. I fear this being may blame me for my father's crimes.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 3 mapped points
Highmountain map showing where to go for Dominating the IndomitableTurn-inObjective areaObjective area

In-game waypoint: /way #650 49.1 68.2

The Dragon's Spine Quest turn-in no plotted point

Coordinates

  • Turn-inHighmountain 49.1, 68.2/way #650 49.1 68.2
  • Objective areaHighmountain 49.6, 68.4/way #650 49.6 68.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Other quests whose map markers the client places on Highmountain.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Thunder Totem, HighmountainAlliance and Horde · about 440 yards north
  • Eastern HighmountainAlliance and Horde · about 540 yards east
  • Stonehoof Watch, HighmountainAlliance and Horde · about 730 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 40 yards east
  • Objective areaabout 30 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money70 gold20 silver
Experience10,250 XP
ReputationChampions of Azeroth +500

Reward details

Reputation: Champions of Azeroth +500

Enlisted by Magni Bronzebeard, the Champions of Azeroth seek to heal the wounds caused by Sargeras' burning blade and save a dying world.

Reputation group: Battle for Azeroth.

Currency: Azerite x 1,000

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Empowering the Heart

Part 6 of 9.

Previous: Calming the Spine · Next: A Friendly Face

  1. 1Essential Empowerment
  2. 2MOTHER Knows Best
  3. 3A Disturbance Beneath the Earth
  4. 4Take My Hand
  5. 5Calming the Spine
  6. 6Dominating the Indomitable
  7. 7A Friendly Face
  8. 8The Heart Forge
  9. 9Harnessing the Power

Also part of: Welcome to Nazjatar (part 16 of 47), Welcome to Nazjatar (part 17 of 47).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Calming the SpineLevel 50

    It is plain that the situation here is dire. The power of the black dragonflight echoes around us, and the earth is reeling in response. I have heard tales of ruptures like these on Kul Tiras and Zandalar. The elementals have been driven into a frenzy, and they bar our way from seeking the essence.

After this quest

Taken from the storyline's own step order.

  • A Friendly FaceLevel 50

    An essence of black dragonflight magic is not to be trifled with, <name>. My flight has been the pawn of dark forces in the past. I owe it to my fallen kin to see that our power is never used for evil again. I would like to journey with you and meet your allies.

The storyline at a glance

Empowering the Heart has 9 steps, from Essential Empowerment to Harnessing the Power.

Maps its steps are placed on (steps per map): Chamber of Heart (4), The Dragon's Spine (4), Highmountain (1).

Steps of this storyline count toward:

Other storylines on the Chamber of Heart map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.