Each mob is about 5.5 million hp and has a small raid mechanic that requires you to move. They deal significant damage but are definitely soloable.
Easy paste:
/way 43, 58 Or'ell
/way 42, 60 Or'ell (other possible pat)
/way 46, 53 Oldus
/way 50, 62 Oll'ison
/way 47, 66 Olmoore
Quest
Down to the Core
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Is this the last enchanting quest?
For expedience, you'll want to bring 3 Chaos Crystal with you when you turn this in, to buy her 3 new recipes with.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39923))
Description
The ring enchantments you know now are good, but I know of better ones that exist. That is to say, I know of stronger enchantments that would be suitable for rings. According to legend, there are four constructs whose cores were imbued with magical enchantments. These constructs now patrol the streets of Suramar City. If you were to gather some friends and defeat these constructs, you could take their cores for us to study.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #630 47.2 26.3
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 46.6 53.5
Coordinates
- Turn-inAzsuna 47.2, 26.3
/way #630 47.2 26.3 - Objective area (centre of the marked area)Suramar 45.7, 54.6
/way #680 45.7 54.6 - Objective area (centre of the marked area)Suramar 42.7, 59.9
/way #680 42.7 59.9 - Objective area (centre of the marked area)Suramar 45.0, 65.8
/way #680 45.0 65.8 - Objective area (centre of the marked area)Suramar 50.7, 62.1
/way #680 50.7 62.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Azsuna map
- Their Dying Breaths about 40 yards
- Eye of Azshara: The Heart of Zin-Azshari about 50 yards
- Hunger's End about 50 yards
- A Vainglorious Past about 50 yards
- Darkheart Thicket: Fallen Power about 50 yards
- The Emerald Nightmare: Essence of Power about 50 yards
- Essential Consumption about 50 yards
- The Wisdom of Patience about 50 yards
- Journey to the Repose about 60 yards
- The Death of the Eldest about 60 yards
Quests whose map markers the client places closest to this one on Azsuna, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Azsuna:
- Azurewing Repose, Azsuna
- Illidari Stand, Azsuna
- Challiane's Terrace, Azsuna
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Legion Enchanting
Part 29 of 29.
Previous: Neltharion's Lair: Rod of Azure
- 18Cursed, But Convenient
- 19Crossroads Rendezvous
- 20Turnabout Betrayal
- 21Washed Clean
- 22The Absent Priestess
- 23The Druid's Debt
- 24Prepping For Battle
- 25Sentinel's Final Duty
- 26Elven Enchantments
- 27On Azure Wings
- 28Neltharion's Lair: Rod of Azure
- 29Down to the Core
Showing steps 18 to 29 of 29.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Neltharion's Lair: Rod of Azure
Before we can begin though, there is a small favor I need to ask of you. I'm rather ashamed about this matter, to be honest, but it must be done in order for us to work together. When I was summoned to this land, I hadn't been given a chance to collect my things.
The storyline at a glance
Legion Enchanting has 29 steps, from Some Enchanted Evening to Down to the Core.
Maps its steps are placed on (steps per map): Azsuna (14), Dalaran (5), Val'sharah (4), Highmountain (3).
Other storylines on the Azsuna map
- Defending Azurewing Repose
- Azsuna versus Azshara
- Legion Inscription
- Behind Legion Lines
- Balance of Power
- Against the Giants
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.