From the quest giver, go down the path to the left and there's a construct on the ground that you interact with (70,77).
Quest
Drained Mana
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
coords at 70.09, 76.97
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(88930))
Description
I have received no word from High Arcanist Thalyssra for days! We have had many mana problems lately, so there is a chance her message spells were simply not able to be received.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 70.6 79.7
Coordinates
- Objective areaSuramar 70.6, 79.7
/way #680 70.6 79.7 - Objective area (centre of the marked area)Suramar 70.6, 74.3
/way #680 70.6 74.3 - Objective areaSuramar 70.6, 74.3
/way #680 70.6 74.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Fisherman's Tonic about 500 yards
- Step Into Her Shoes about 550 yards
- If The Shoe Fits... about 550 yards
- Thalyssra's Estate about 650 yards
- Bubble Trouble about 650 yards
- Finding Brytag about 650 yards
- The Seawarden about 650 yards
- Band of Blood Brothers about 770 yards
- Bite of the Sashj'tar about 770 yards
- Beach Bonfire about 770 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Suramar:
- Eastern Suramar
- Vengeance Point, Broken Shore
- Crimson Thicket, Suramar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Storyline
Gathering of the Elves
Part 11 of 14.
Muster the might of the elves.
Previous: The Shal'dorei · Next: An Illusion!
- 1The Kaldorei
- 2Children of the Stars
- 3Awaken the Ancient of War
- 4Awaken the Ancient of Lore
- 5Awaken the Ancient Protector
- 6The Quel'dorei
- 7Symbols of the Past
- 8Rest for the Restless
- 9For Quel'Thalas
- 10The Shal'dorei
- 11Drained Mana
- 12An Illusion!
- 13Into the Darkway
- 14The Elves are Going to War
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Shal'dorei
Champion, your timing is fortuitous. I sent the call for the armies of Suramar to muster, but they have not arrived yet. My seneschal should have alerted me if anything went wrong, but I have heard nothing. I plan to go to Suramar to investigate what is amiss. Would you join me?
After this quest
Taken from the storyline's own step order.
- An Illusion!
The mana of Suramar is carefully cultivated, regulated, and controlled. It does not just randomly "stop." Someone or something must be interfering with it. As you investigate the mana drain, I want you to occasionally dispel illusions in the area. Focus on those gathered here.
The storyline at a glance
Gathering of the Elves has 14 steps, from The Kaldorei to The Elves are Going to War.
Maps its steps are placed on (steps per map): Amirdrassil (5), Eversong Woods (3), Silvermoon City (3), Suramar (3).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.