Kill nagas and collect [item=132244]
Bite of the Sashj'tar is part of the Good Suramaritan - Jandvik's Jarl storyline. More questchain info
This questchain starts near Jandvik and you have to help [npc=102309]. At the end of this questchain you will become Jandvik's JarlHere is Bite of the Sashj'tar video: https://www.youtube.com/watch?v=UOsbpnmsZMAAnd here is storyline related to this quest:
№QuestNoteVideo
№ column is my ordering in Suramar storyline, Look Good Suramaritan
Quest
Bite of the Sashj'tar
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
There are many nagas across a shore, all kind of them drop fangs
Bite of the Sashj'tar — https://www.youtube.com/watch?v=gUQ3UI-0t60
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40331))
What to do
Description
If I had been by Throndyr's side when he fought the naga, he might still be alive. These serpents will regret the day that they decided to slither from their watery hole! Killing them is not enough. No! I will honor Throndyr with a necklace of naga fangs!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 72.3 59.1
Coordinates
- Turn-inSuramar 72.3, 59.1
/way #680 72.3 59.1 - Objective area (centre of the marked area)Suramar 70.2, 56.6
/way #680 70.2 56.6 - Objective areaSuramar 69.2, 54.3
/way #680 69.2 54.3 - Objective areaSuramar 72.3, 59.2
/way #680 72.3 59.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Bubble Trouble about 220 yards
- Finding Brytag about 220 yards
- The Seawarden about 220 yards
- Dry Powder about 290 yards
- Shatter the Sashj'tar about 380 yards
- Timing Is Everything about 380 yards
- Squid Out of Water about 380 yards
- Thalyssra's Estate about 400 yards
- Arcane: Fate of the Tideskorn about 400 yards
- Demonology: Fate of the Tideskorn about 400 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Eastern Suramar
- Crimson Thicket, Suramar
- Thorim's Peak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I believe the "wood gathering quest" is https://www.wowhead.com/quest=40332/beach-bonfire
Storyline
Jandvik's Jarl
Part 5 of 11.
Previous: Band of Blood Brothers · Next: Fisherman's Tonic
- 1Removing Obstacles
- 2Jarl Come Back Now
- 3Beach Bonfire
- 4Band of Blood Brothers
- 5Bite of the Sashj'tar
- 6Fisherman's Tonic
- 7Testing the Waters
- 8Jandvik's Last Hope
- 9Against Their Will
- 10Breaking Down the Big Guns
- 11Turning the Tidemistress
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Band of Blood Brothers
You are the one that Toryl was bellowing about? Perhaps you can help me. When I set out to search for Throndyr, I was not alone. Three vrykul loyal to Throndyr also accompanied me. As you can plainly see, I now stand alone. Find my kin, <name>.
After this quest
Taken from the storyline's own step order.
- Fisherman's Tonic
If you detest these serpents as much as we do, I ask that you continue the fight against them. That will mean fighting them in their watery domain. I don't see any gills on you, so we're going to have to concoct an old tonic used by vrykul fishermen.
Quests that require this one
The storyline at a glance
Jandvik's Jarl has 11 steps, from Removing Obstacles to Turning the Tidemistress.
Maps its steps are placed on (steps per map): Suramar (11).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.