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Quest

Awaken the Ancient Protector

A World of Warcraft quest in Amirdrassil. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 90
LocationAmirdrassil
CategoryMidnight
Quest ID88927

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(88927))

Description

The enemy we face is a vast host with many capabilities. We will need to match their strength and versatility on the battlefield. To that end, I ask that you seek out Elder Verdantbark--an ancient protector who has long kept our people safe in times of war. They are stubborn and may require you to entice them in some fashion, but their grove keeper will know best how to do so.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Amirdrassil Quest turn-in 7 mapped points
Amirdrassil map showing where to go for Awaken the Ancient ProtectorTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2239 48.3 70.7

Coordinates

  • Turn-inAmirdrassil 48.3, 70.7/way #2239 48.3 70.7
  • Objective areaAmirdrassil 45.0, 71.9/way #2239 45.0 71.9
  • Objective area (centre of the marked area)Amirdrassil 43.1, 68.4/way #2239 43.1 68.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Amirdrassil map

Quests whose map markers the client places closest to this one on Amirdrassil, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Amirdrassil:

  • Bel'ameth, AmirdrassilAlliance and Horde · about 420 yards north
  • Shady Sanctuary, Ohn'ahran PlainsAlliance and Horde · about 2,700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards west
  • Objective areaabout 220 yards west
  • Objective areaabout 140 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money34 gold16 silver
Experience13,700 XP

Storyline

Gathering of the Elves

Part 5 of 14.

Muster the might of the elves.

Previous: Awaken the Ancient of Lore · Next: The Quel'dorei

  1. 1The Kaldorei
  2. 2Children of the Stars
  3. 3Awaken the Ancient of War
  4. 4Awaken the Ancient of Lore
  5. 5Awaken the Ancient Protector
  6. 6The Quel'dorei
  7. 7Symbols of the Past
  8. 8Rest for the Restless
  9. 9For Quel'Thalas
  10. 10The Shal'dorei
  11. 11Drained Mana
  12. 12An Illusion!
  13. 13Into the Darkway
  14. 14The Elves are Going to War

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Awaken the Ancient of LoreLevel 90

    While our forces gather, I would like you to have the honor of awakening our ancients. There is a particular ancient of lore we will need awakened. They are a master of magic, a teacher of our druids, and a force that has walked alongside us across many battlefields.

After this quest

Taken from the storyline's own step order.

  • The Quel'doreiLevel 90

    <name>, while the kaldorei are mustering, I could use your help as a witness as I ask another group for aid. We will need the quel'dorei for what is to come, no matter how much some of the sin'dorei will protest.

Quests that require this one

The storyline at a glance

Gathering of the Elves has 14 steps, from The Kaldorei to The Elves are Going to War.

Maps its steps are placed on (steps per map): Amirdrassil (5), Eversong Woods (3), Silvermoon City (3), Suramar (3).

Steps of this storyline count toward:

Other storylines on the Amirdrassil map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.