Drak'aguul patrols around Drakil'jin (72,32) with two level 73 guards. I just focused on Drak'aguul, killed him, looted the mallet and ran. He charged me when I first pulled him, which caused a knock-back, so be sure there's no other mobs behind you when you pull him.
Quest
Drak'aguul's Mallet
A World of Warcraft quest in Grizzly Hills. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
He respawned *very* quickly for me, so much so that I had to face him twice. I followed the suggestion of someone here and charged him, killed him, looted and ran.
While running away his mobs/guards followed and he respawned again and came after me. I survived by hamstringing him and legging it!
As a note, Drak'aguul will tell his "guards" to not attack because he thinks he can take you by himself. When he gets low on health, he will tell them to help him. I believe this doesn't have a large range, so you need to watch your surroundings to avoid extra adds (as in his commands won't stop someone that's at range). An unattended Oracle can mean certain doom with their 800+ nature damage lightning bolts.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12120))
What to do
Description
Corruption.... Even before you delivered these jars, Kraz could sense it. This corruption fills the ancient Drakkari spirits with great angst and prevents them from entering the rest they seek. Kraz will not lie, {class}. Cleansing this place will require great sacrifice, but we shall speak of that at another time. There is one among the living here who holds the key to its cleansing. Seek out Drak'aguul and return to Kraz with the mallet he carries.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #116 73.9 34.1
Coordinates
- Turn-inGrizzly Hills 73.9, 34.1
/way #116 73.9 34.1 - Objective areaGrizzly Hills 73.7, 29.7
/way #116 73.7 29.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Grizzly Hills map
- When Dreams Become Nightmares about 1,190 yards
- To The Hills about 1,190 yards
- The First Trial of Ursol about 1,230 yards
- The Second Trial of Ursol about 1,240 yards
- The Third Trial of Ursol about 1,240 yards
- March of the Giants about 1,770 yards
- The Lodestone about 1,770 yards
- Of Keys and Cages about 1,770 yards
- Gjalerbron Attack Plans about 1,780 yards
- The Frost Wyrm and its Master about 1,780 yards
Quests whose map markers the client places closest to this one on Grizzly Hills, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Grizzly Hills:
- Camp Oneqwah, Grizzly Hills
- Westfall Brigade, Grizzly Hills
- Camp Winterhoof, Howling Fjord
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
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Choose one of these rewards:
Bell-Ringer's Shoulderpads
Waistguard of Expedient Procurement
Polished Staghorn Helm
Hammer-Holder's Gauntlets
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Grizzly Hills
Part 83 of 115.
Previous: Dun-da-Dun-tah! · Next: See You on the Other Side
- 78The Bear God's Offspring
- 79Nice to Meat You
- 80Therapy
- 81It Takes Guts....
- 82Dun-da-Dun-tah!
- 83Drak'aguul's Mallet
- 84See You on the Other Side
- 85Chill Out, Mon
- 86Jin'arrak's End
- 87Raining Down Destruction
- 88Rallying the Troops
- 89Into the Breach
Showing steps 78 to 89 of 115.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Dun-da-Dun-tah!
Listen, kid. This is no place for you to be playin' around. I'm about to make a break for it. Stick with me and I'll get you outta here.
After this quest
Taken from the storyline's own step order.
- See You on the Other Side
These Drakkari have met you with nothing but savage hostility. You owe them nothing. Few indeed would carry out the task that Kraz asks of you today. To cleanse this place and send the spirits to their eternal rest, you must join them in death.
The storyline at a glance
Grizzly Hills has 115 steps, from Local Support to Loken's Orders.
Maps its steps are placed on (steps per map): Grizzly Hills (115).
Steps of this storyline count toward:
Other storylines on the Grizzly Hills map
- Howling Fjord
- The Claws of Ursoc
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.