Remember its a scenario, so to leave either use HS or leave scenario like you would leave a dungeon :P Took me like a min for my brain to react.
Quest
Echo of Garrosh Hellscream
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
So this was for me a very difficult one - as a Melee character anyway.
The way that I did it was to move him to bottom right corner and slowly kite him up the stairs - Once you got upstairs all you need to do is avoid or interrupt Whirlwind and keep him up there.
The Iron Stars don't damage you up there.
Goodluck everyone!
I encountered another issue that returning players to Dragonflight will encounter if they have not attempted Battle for Azeroth.
Attempting to hand in the Echo of Garrosh Hellscream you will find that Chief Telemancer Oculeth is missing from the portal room.
If you cannot see Chief Telemancer Oculeth but see the '?' then you will need to complete the Battle for Azeroth intro quest chain with Princess Talanji.Have not completed the Battle for Azeroth on any character before: You will need to complete the full quest chain. Herald quest chain.
If you have completed the introduction before use the following steps.
- You are in Zandalar seeing the complete quest but no npc.
- Head to the southern port and pick up the faction quest. For Horde, it is 'The Stormwind Extraction'.
- Hearth or use the Zandalar portal room to return to Orgrimmar for Horde. The Alliance should head to Stormwind
- Head to the inn located on the city map to talk to your factions turn-in.
- Upon completing that quest select the Npc again.
- Choose the option to skip the Extraction quest.
- You are ported Zandalar
- Speak to your Herald on the port
- Complete Princess Talanji quest chain up to the point that the portal room is introduced.
- Chief Telemancer Oculeth will appear a few moments after allowing you to hand in the quest and continue.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53355))
Requirements
Read from the Blizzard quest API.
Description
Our final destination will take us to the depths beneath your city of Orgrimmar. The way there is barred, but I can get us inside. Meet me outside the gates of Orgrimmar and we will descend together.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #1 40.8 16.4
Objective areaIn-game waypoint: /way #379 68.8 43.6
Coordinates
- Objective areaDurotar 40.8, 16.4
/way #1 40.8 16.4 - Objective areaKun-Lai Summit 68.8, 43.6
/way #379 68.8 43.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dazar'alor map
- Allegiance of the Zandalari about 30 yards
- King or Prey about 40 yards
- Twist the Knife about 50 yards
- War Is Here about 50 yards
- Crucible of Storms: Relics of Shadow about 50 yards
- Nazmir about 50 yards
- The Stormwind Extraction about 50 yards
- Return of the Black Prince about 60 yards
- A Royal Occasion about 70 yards
- Rumors of Mechagon about 80 yards
Quests whose map markers the client places closest to this one on Dazar'alor, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Dazar'alor:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 116 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 116 on Wowhead.
Storyline
Allies of the Horde: Mag'har Orc
Part 5 of 10.
Previous: Echo of Warlord Zaela · Next: Restoring Old Bonds
- 1Vision of Time
- 2Caverns of Time
- 3Echo of Gul'dan
- 4Echo of Warlord Zaela
- 5Echo of Garrosh Hellscream
- 6Restoring Old Bonds
- 7Calling Out the Clans
- 8Bonds Forged Through Battle
- 9Tyranny of the Light
- 10The Uncorrupted
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Echo of Warlord Zaela
Warlord Zaela... another name that stains the tongue just to speak it... She was instrumental in freeing Garrosh during his trial when she and her Dragonmaw clan attacked the Temple of the White Tiger. I am ashamed to say that the dragon Kairozdormu was also involved. We will speak of this no more.
After this quest
Taken from the storyline's own step order.
- Restoring Old Bonds
We must speak to Grommash Hellscream and remind him of his debt to us. Everything rests on this mission, <name>. I hope your skills in diplomacy are greater than mine. Be on your guard; we do not know what to expect on the other side.
The storyline at a glance
Allies of the Horde: Mag'har Orc has 10 steps, from Vision of Time to The Uncorrupted.
Maps its steps are placed on (steps per map): Gorgrond - Mag'har Scenario (3), Dazar'alor (2), Caverns of Time (1), Blasted Lands (1).
Steps of this storyline count toward:
Other storylines on the Dazar'alor map
- Allies of the Horde: Zandalari
- Unrest in Zuldazar
- The Battle for Stromgarde
- Mission from the Warchief
- Crucible of Storms
- Tools of the Trade: The Ub3r-Spanner
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.