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Quest

Evacuate the Merchant Square

A World of Warcraft quest in Gilneas City. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
raistlyn+4via Wowhead (opens the original comment in a new tab)

After going through this area for about the 50th time today, I decided to stop and look at a bunch of pictures that are sitting on the west wall under an awning. There's a sheep, a half naked woman, a regal looking man, a waterfall, and a creepy little girl. As I was about to walk away, the girl blinked. Freaked out, I turned back around. Sure enough, the girl in this group of pictures blinks every few seconds.

You know, just in case the werewolves, zombies, creepy music, and giant man-eating earthquakes weren't enough for you.

3
1709322+1via Wowhead (opens the original comment in a new tab)

This quest is pretty straight forward, just open three of the doors in the square. A frightened citizen will come out, sometimes a rampaging worgen will follow but you will get credit regardless. Once you have opened 3 doors it is not possible to open anymore. Also, side note, though you can see a little into the houses when the door is open you cannot go inside.

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 1-20
LocationGilneas City, Gilneas
Quest ID14098

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14098))

Requirements

RaceWorgen

Read from the Blizzard quest API.

Description

The civilians aren't safe here anymore. Not even inside their homes. We're doing our best to stop the worgen from getting indoors, but their numbers are too great. Help us by evacuating the civilian homes. My father's army in the prison district will be able to better protect them.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gilneas City Quest turn-in no plotted point
Gilneas Objective area 11 mapped points
Gilneas map showing where to go for Evacuate the Merchant SquareObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #179 64.7 41.3

Coordinates

  • Objective area (centre of the marked area)Gilneas 64.1, 43.1/way #179 64.1 43.1
  • Objective area (centre of the marked area)Gilneas 65.8, 48.1/way #179 65.8 48.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 110 yards south (on the Gilneas map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold70 silver
Experience3,450 XP
ReputationGilneas +350

Reward details

Reputation: Gilneas +350

The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.

Reputation group: Alliance.

Other quests in Gilneas City that reward Gilneas reputation: Lockdown! (+250), Something's Amiss (+250), All Hell Breaks Loose (+350), Salvage the Supplies (+350), Royal Orders (+250), By the Skin of His Teeth (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Gilneas

Part 4 of 100.

Previous: All Hell Breaks Loose · Next: Salvage the Supplies

  1. 1Lockdown!
  2. 2Something's Amiss
  3. 3All Hell Breaks Loose
  4. 4Evacuate the Merchant Square
  5. 5Salvage the Supplies
  6. 6Royal Orders
  7. 7The Winds Know Your Name... Apparently
  8. 8Someone's Keeping Track of You
  9. 9Arcane Inquiries
  10. 10Seek the Sister
  11. 11Someone's Looking for You
  12. 12Shady Associates

Showing steps 1 to 12 of 100.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • All Hell Breaks LooseGilneas City · Level 1-20

    Worgen! My father had warned me that Archmage Arugal's creations had run amok. But where are they coming from? I suppose it doesn't matter. Help us make quick work of them. We'll show them what we Gilneans are made of!

After this quest

Taken from the storyline's own step order.

  • Salvage the SuppliesGilneas City · Level 1-20

    Listen, <name>. We can't let our supplies get destroyed. With Gilneas walled off from the outside world, we won't last through winter if we lose much more of our stock. Please help me salvage what you can.

Quests that require this one

The storyline at a glance

Gilneas has 100 steps, from Lockdown! to Rut'theran Village.

Maps its steps are placed on (steps per map): Gilneas (89), Gilneas City (11).

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.