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Quest Log

Endgame

Endgame is a quest for level 1-20 in Gilneas. It is step 99 of 100 in the Gilneas storyline. The quest's turn-in marker is in Gilneas at 41.7, 36.5. It rewards 1 reputation reward, 4,150 experience and money.

Description

We need to get rid of that flying gunship if our people have any chance of escaping.

Here's the plan. Keel Harbor had its share of rebel sympathizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses.

We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick.

Tobias will give you the signal when we're ready to go.

Rewards

Money16 gold5 silver
Experience4,150 XP
ReputationGilneas +500
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Shinshinigami+240via Wowhead (opens the original comment in a new tab)

Are we supposed to just wait around for 10 minutes after accepting the quest? I guess I'm supposed to get on a hyppogryph, but the nearby hyppogryphs can't be mounted, and Tobias just keeps repeating dumb things like, "we have to wait until everyone's ready". It seemed like I had to wait forever before I was finally on a hyppogryph and on the way to the horde ship.

Read all 134 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP4,150
MoneyGold16g 5s
ReputationGilneas+500

Reward details

Reputation: Gilneas +500

The people of Gilneas are a nation of survivors. Having walled themselves off from the rest of humanity, they must now face new threats from within.

Reputation group: Alliance.

Other quests in Gilneas that reward Gilneas reputation: Among Humans Again (+25), Further Treatment (+25), In Need of Ingredients (+250), Invasion (+250), Kill or Be Killed (+75), Hold the Line (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapGilneasTurn-in marker at 41.7, 36.5, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gilneas Quest turn-in 2 mapped points
Gilneas map showing where to go for EndgameTurn-inObjective area

In-game waypoint: /way #179 41.7 36.5

Coordinates

  • Turn-inGilneas 41.7, 36.5/way #179 41.7 36.5
  • Objective areaGilneas 41.8, 35.3/way #179 41.8 35.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 20 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Gilneas

Part 99 of 100.

Previous: They Have Allies, But So Do We · Next: Rut'theran Village

  1. 89Push Them Out
  2. 90The Battle for Gilneas City
  3. 91The Hunt For Sylvanas
  4. 92Vengeance or Survival
  5. 93Slowing the Inevitable
  6. 94Knee-Deep
  7. 95Laid to Rest
  8. 96Patriarch's Blessing
  9. 97Keel Harbor
  10. 98They Have Allies, But So Do We
  11. 99Endgame
  12. 100Rut'theran Village

Showing steps 89 to 100 of 100.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • They Have Allies, But So Do WeGilneas · Level 1-20

    The night elves made good on their promise. They've brought ships and are ready to offer us sanctuary in their lands. Unfortunately, the Forsaken's allies have arrived as well. The orcs are advancing upon us while the Horde gunship prevents the transport ships from taking our people to safety.

After this quest

Taken from the storyline's own step order.

The storyline at a glance

Gilneas has 100 steps, from Lockdown! to Rut'theran Village.

Maps its steps are placed on (steps per map): Gilneas (89), Gilneas City (11).

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Gilneas

See all 101 quests in Gilneas
Downloads