Be sure to open the cages that actually contains prisoners... it will save you LOADS of time. It is a whore if you don't keep your eyes awake.
Quest
Finding the Survivors
A World of Warcraft quest in Nagrand. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Location: 26, 30
Kill the Ogres to get a key then open the cages, you will need to get a key for each cage!
Pair this up with: [67] War of the Warmaul
May want to pair this up with
[67] Obsidian War Beads : http://www.wowhead.com/?quest=10479
[67] War of the Warmaul : http://www.wowhead.com/?quest=9945
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9948))
Requirements
Read from the Blizzard quest API.
What to do
Description
If I know anything about ogres, it's that they like their food fresh. This means that the Mag'har that they captured are more than likely being kept alive until they are ready to serve. It's a sickening thought, I know, but one that we must use to our advantage. Venture to Warmaul Hill and search for Mag'har prisoners. If you find prisoners, then you will find keys to their cages on the nearby Warmaul ogres. Kill ogres for their keys and release the prisoners.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #107 32.4 36.2
Coordinates
- Turn-inNagrand 32.4, 36.2
/way #107 32.4 36.2 - Objective area (centre of the marked area)Nagrand 25.9, 26.8
/way #107 25.9 26.8 - Objective area (centre of the marked area)Nagrand 27.3, 18.9
/way #107 27.3 18.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nagrand map
- Altruis about 380 yards
- Against the Legion about 380 yards
- Illidan's Pupil about 380 yards
- The Book of Fel Names about 380 yards
- Against the Illidari about 380 yards
- Against All Odds about 380 yards
- Honor the Flame about 1,030 yards
- Warchief's Command: Nagrand! about 1,270 yards
- Desecrate this Fire! about 1,560 yards
- Outbound for Outland about 2,170 yards
Quests whose map markers the client places closest to this one on Nagrand, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nagrand:
- Garadar, Nagrand
- Zabra'jin, Zangarmarsh
- Shattrath, Terokkar Forest
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 23 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: The Mag'har +350
This reclusive group of brown-skinned orcs has escaped any form of demonic corruption. They have retained their traditional way of life in the face of great changes in Outland.
Reputation group: The Burning Crusade.
Other quests in Nagrand that reward The Mag'har reputation: Vile Idolatry (+250), The Missing War Party (+25), Once Were Warriors (+250), He Will Walk The Earth... (+75), Murkblood Leaders... (+250), The Totem of Kar'dash (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Nagrand
Part 19 of 94.
Previous: War on the Warmaul · Next: Cho'war the Pillager
- 14Message to Telaar
- 15Corki's Ransom
- 16Cho'war the Pillager
- 17Missing Mag'hari Procession
- 18War on the Warmaul
- 19Finding the Survivors
- 20Cho'war the Pillager
- 21The Impotent Leader
- 22Don't Kill the Fat One
- 23Success!
- 24Because Kilrath is a Coward
- 25Standards and Practices
Showing steps 14 to 25 of 94.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- War on the Warmaul
We were en route to the Ancestral Grounds when we were ambushed by Warmaul. They came from all sides, killing several of the procession guards and many of the others. They even desecrated the remains of the elder in the wagon. And for what? So they could humiliate us and display their power.
After this quest
Taken from the storyline's own step order.
- Cho'war the Pillager
Have you ever seen an ogre king, <race>? Few have and lived to tell the tale. Unfortunately, that is exactly what we are dealing with here. The leader of these barbarians is an ogre named Cho'war. Rumor has it that Cho'war was the ogre responsible for forcing the gronn out of the cave.
The storyline at a glance
Nagrand has 94 steps, from Do My Eyes Deceive Me to There Is No Hope.
Maps its steps are placed on (steps per map): Nagrand (87), Terokkar Forest (4), Shattrath City (2), Auchenai Crypts (1).
Steps of this storyline count toward:
Other storylines on the Nagrand map
- Shadowmoon Valley
- Sneks for K'aresh
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.