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Quest

Four Heads are Better than None

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID27500

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27500))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineTwilight Highlands, step 197 of 236

Description

Now while the attack upon the Twilight Gate is launched, there is one last loose end to tie up: Za'brox and Beeble'phod, the disciples of Cho'gall. Intelligence has placed them within the Den of the Disciples, a small ogre cave at the southwest corner of the Twilight Gate. You're fairly certain that Cassius and Kurdran will want proof of their deaths.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 4 mapped points
Twilight Highlands map showing where to go for Four Heads are Better than NoneTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #241 43.4 57.3

Coordinates

  • Turn-inTwilight Highlands 43.4, 57.3/way #241 43.4 57.3
  • Objective areaTwilight Highlands 38.1, 71.2/way #241 38.1 71.2
  • Objective areaTwilight Highlands 37.0, 72.4/way #241 37.0 72.4
  • Objective areaTwilight Highlands 43.6, 57.5/way #241 43.6 57.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Victor's Point, Twilight HighlandsAlliance · about 20 yards east
  • Firebeard's Patrol, Twilight HighlandsAlliance · about 900 yards east
  • Thundermar, Twilight HighlandsAlliance · about 1,100 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 560 yards south-west
  • Objective areaabout 630 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money13 gold74 silver
Experience4,800 XP
ReputationStormwind +250

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Reward details

Pick one of these

TypeCloth Shoulder
Item level36
BindingBinds when picked up
Armor5
Stats+6 Intellect, +9 Stamina, +7 Critical Strike, +5 Mastery
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for36 gold7 silver
TypeArmor Trinket
Item level36
BindingBinds when picked up
Stats+11 Stamina
UseMaster Tactician
Sells to vendors for1 gold28 silver
TypeShield Shield
Item level36
BindingBinds when picked up
Armor78
Stats+4 Strength, +7 Stamina, +4 Mastery, +4 Versatility, +14 Intellect
Suited toRestoration, Elemental, Holy, Protection
Sells to vendors for43 gold90 silver

Reputation: Stormwind +250

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Other quests in Twilight Highlands that reward Stormwind reputation: Salvage Operation (+250), Naga Reinforcements (+250), Siren's Song (+250), Our Boys on the Shore (+75), Scouting the Shore (+75), Landgrab (+350).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Twilight Highlands

Part 197 of 236.

Previous: Signal the Attack · Next: Four Heads are Better than None

  1. 192Move the Mountain
  2. 193Signal the Attack
  3. 194Signal the Attack
  4. 195Signal the Attack
  5. 196Signal the Attack
  6. 197Four Heads are Better than None
  7. 198Four Heads are Better than None
  8. 199Four Heads are Better than None
  9. 200Four Heads are Better than None
  10. 201Up to the Citadel
  11. 202Up to the Citadel
  12. 203Just You and Mathias

Showing steps 192 to 203 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Signal the AttackTwilight Highlands · Level 30-35

    Now that you've lured Skullcrusher the Mountain away from the Twilight Gate, I need you to signal our forces to attack!

After this quest

Taken from the storyline's own step order.

  • Up to the CitadelTwilight Highlands · Level 30-35

    Now that the attack is underway, it's time to deal with the Twilight Citadel. If you don't mind, I'd like for you to escort the SI:7 forces to Master Mathias Shaw. He's hiding somewhere up top. The SI:7 squad commander can tell you where. Thank you, <name>.

Other quests with this name

This one: Alliance only · Twilight Highlands · Level 30-35.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.