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Quest

Further Concerns

A World of Warcraft quest in Elwynn Forest. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-30
Quest ID35

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineElwynn Forest, step 17 of 30
Rewards525 XP

Description

If you are concerned that the rumors of murlocs are true, then do this -- travel to the eastern Elwynn bridge and speak with Guard Thomas. He has been stationed at the bridge for the past week and will know the state of the area. I have here a Stormwind charger that will take you to Guard Thomas. Let me know if you wish to make use of the horse.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Elwynn Forest Quest turn-in 2 mapped points
Elwynn Forest map showing where to go for Further ConcernsTurn-inObjective area

In-game waypoint: /way #37 74.0 72.2

Coordinates

  • Turn-inElwynn Forest 74.0, 72.2/way #37 74.0 72.2
  • Objective areaElwynn Forest 42.1, 65.9/way #37 42.1 65.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Elwynn Forest map

Quests whose map markers the client places closest to this one on Elwynn Forest, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Elwynn Forest:

  • Eastvale Logging Camp, ElwynnAlliance · about 310 yards north-east
  • Darkshire, DuskwoodAlliance · about 930 yards south
  • Goldshire, ElwynnAlliance · about 1,100 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,100 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience525 XP
ReputationStormwind +250

Reward details

Reputation: Stormwind +250

One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.

Reputation group: Alliance.

Other quests in Elwynn Forest that reward Stormwind reputation: Riverpaw Gnoll Bounty (+250), Find the Lost Guards (+25), A Fishy Peril (+10), Discover Rolf's Fate (+75), Bounty on Murlocs (+250), Gold Dust Exchange (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Elwynn Forest

Part 17 of 30.

Previous: A Fishy Peril · Next: Bounty on Murlocs

  1. 12Note to William
  2. 13Collecting Kelp
  3. 14The Escape
  4. 15The Jasperlode Mine
  5. 16A Fishy Peril
  6. 17Further Concerns
  7. 18Bounty on Murlocs
  8. 19WANTED: James Clark
  9. 20Protect the Frontier
  10. 21Fine Linen Goods
  11. 22A Bundle of Trouble
  12. 23The Collector

Showing steps 12 to 23 of 30.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Fishy PerilElwynn Forest · Level 1-30

    <name>, there's a new threat in Elwynn Forest! Murlocs are swimming up the streams of eastern Elwynn, scaring away fish and attacking gentle folk! I warned Marshal Dughan, but he's more worried about the gnolls and the bandits. He's not convinced that the murlocs are a danger.

After this quest

Taken from the storyline's own step order.

  • Bounty on MurlocsElwynn Forest · Level 1-30

    The Stormwind Army has placed a bounty on murloc lurkers and foragers in Elwynn. Slaughter them and bring Guard Thomas their torn murloc fins, and the Stormwind Army will reward you well.

The storyline at a glance

Elwynn Forest has 30 steps, from Rest and Relaxation to WANTED: "Hogger".

Maps its steps are placed on (steps per map): Elwynn Forest (29), Duskwood (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Elwynn Forest.