After you acquire this quest, make sure you talk to Marshal Dugham again. He will offer you to ride the Stormwind Charger for free as a much faster way to get to Guard Thomas for the quest.
I'm only mentioning this as I sort of breeze through quests and never read the text, I never noticed this till quite a while after Cataclysm launched and I started another human alt on a different realm.
Quest
Further Concerns
A World of Warcraft quest in Elwynn Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The horse he lets you mount is one of the best in game imo. It used to be available to players in WotLK but was sadly removed. You can read more (and weep) here: Swift Alliance Steed.
Hes to the east of goldshire, jus follow the road to the bridge
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35))
Requirements
Read from the Blizzard quest API.
What to do
Description
If you are concerned that the rumors of murlocs are true, then do this -- travel to the eastern Elwynn bridge and speak with Guard Thomas. He has been stationed at the bridge for the past week and will know the state of the area. I have here a Stormwind charger that will take you to Guard Thomas. Let me know if you wish to make use of the horse.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #37 74.0 72.2
Coordinates
- Turn-inElwynn Forest 74.0, 72.2
/way #37 74.0 72.2 - Objective areaElwynn Forest 42.1, 65.9
/way #37 42.1 65.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Elwynn Forest map
- An Unlikely Informant about 1,040 yards
- Looking for Something Specific about 1,040 yards
- A Window to the Past about 1,050 yards
- Honor the Flame about 1,080 yards
- Report to Goldshire about 1,120 yards
- Julia, The Pet Tamer about 1,150 yards
- Preparation about 1,370 yards
- Mecha Gone about 1,500 yards
- A New Fate about 1,510 yards
- Draconic Connections about 1,540 yards
Quests whose map markers the client places closest to this one on Elwynn Forest, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Elwynn Forest:
- Eastvale Logging Camp, Elwynn
- Darkshire, Duskwood
- Goldshire, Elwynn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
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Other quests on the Elwynn Forest map
Reward details
Reputation: Stormwind +250
One of the last bastions of human power, this Alliance capital is ruled by the young but wise king, Anduin Wrynn.
Reputation group: Alliance.
Other quests in Elwynn Forest that reward Stormwind reputation: Riverpaw Gnoll Bounty (+250), Find the Lost Guards (+25), A Fishy Peril (+10), Discover Rolf's Fate (+75), Bounty on Murlocs (+250), Gold Dust Exchange (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Elwynn Forest
Part 17 of 30.
Previous: A Fishy Peril · Next: Bounty on Murlocs
- 12Note to William
- 13Collecting Kelp
- 14The Escape
- 15The Jasperlode Mine
- 16A Fishy Peril
- 17Further Concerns
- 18Bounty on Murlocs
- 19WANTED: James Clark
- 20Protect the Frontier
- 21Fine Linen Goods
- 22A Bundle of Trouble
- 23The Collector
Showing steps 12 to 23 of 30.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Fishy Peril
<name>, there's a new threat in Elwynn Forest! Murlocs are swimming up the streams of eastern Elwynn, scaring away fish and attacking gentle folk! I warned Marshal Dughan, but he's more worried about the gnolls and the bandits. He's not convinced that the murlocs are a danger.
After this quest
Taken from the storyline's own step order.
- Bounty on Murlocs
The Stormwind Army has placed a bounty on murloc lurkers and foragers in Elwynn. Slaughter them and bring Guard Thomas their torn murloc fins, and the Stormwind Army will reward you well.
The storyline at a glance
Elwynn Forest has 30 steps, from Rest and Relaxation to WANTED: "Hogger".
Maps its steps are placed on (steps per map): Elwynn Forest (29), Duskwood (1).
Other storylines on the Elwynn Forest map
- Lost Honor
- Northshire
- The Scarlet Enclave
- Battle Pet Tamers
- The Wandering Isle
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Elwynn Forest.