Quest
Gain Currency
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41902))
Objectives
- Complete 1,000 objectives in Highmountain
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #650 43.9 75.7
Coordinates
- Objective areaHighmountain 43.9, 75.7
/way #650 43.9 75.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- Bitestone Enclave about 90 yards
- The Path of Huln about 160 yards
- An Ancient Secret about 160 yards
- Titanic Showdown about 160 yards
- In Defiance of Deathwing about 160 yards
- Grasp of the Underking about 240 yards
- The Drogbar about 240 yards
- Bitestone Burglary about 240 yards
- High Water about 310 yards
- Secrets of Highmountain about 480 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Highmountain:
- Obsidian Overlook, Highmountain
- Sylvan Falls, Highmountain
- Thunder Totem, Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.