High Water --- https://www.youtube.com/watch?v=XTazlmpgwz8
Quest
High Water
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39498))
Requirements
Read from the Blizzard quest API.
What to do
Description
Riverbend! Is that what the Underking said? That is my home and the place where we store our winter supplies. We must make it there at all speed and warn them. Meet me there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #650 40.4 71.7
Coordinates
- Turn-inHighmountain 40.4, 71.7
/way #650 40.4 71.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- Bitestone Burglary about 80 yards
- Walking in Their Footsteps about 180 yards
- Dark Tales about 180 yards
- The Path of Huln about 310 yards
- An Ancient Secret about 310 yards
- Titanic Showdown about 310 yards
- In Defiance of Deathwing about 310 yards
- Moozy's Sojourn about 400 yards
- Secrets of Highmountain about 430 yards
- Trapped Tauren about 480 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Sylvan Falls, Highmountain
- Thunder Totem, Highmountain
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Showing 3 of 6The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Quest Video ( YouTube Link )
Showing the Quest beeing done from start to end
English - LEGION 3017 High Water
German - LEGION 3017 HochwasserComplete Legion Quest List Here
How to do High Water - Quest -->> https://youtu.be/aZMY3XnJvN4
Other quests on the Highmountain map
Reward details
Items you receive
“There is great power in fostering life.”
Reputation: Highmountain Tribe +150
The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.
Reputation group: Legion.
Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Riverbend
Part 1 of 7.
Next: The Underking Comes
- 1High Water
- 2The Underking Comes
- 3Grasp of the Underking
- 4The Drogbar
- 5Bitestone Enclave
- 6Dargrul and the Hammer
- 7Get to High Ground
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Crystal Fury
A drogbar stonecaster known as Gelmogg entered our sacred water caverns and aims to draw its power into himself. We must destroy him before he gets too powerful. He is in the upper caverns.
- Balance of Elements
The drogbar place their foul crystals in our cave to absorb the magic within, and then they collect them when they are saturated with power.
After this quest
Taken from the storyline's own step order.
- The Underking Comes
Here, I'm too slow to get these laggards to safety. Take my horn and sound the evacuation. We need to get the people out of here before the drogbar arrive. The warbraves can take it from there. For now just send them over to Spiritwalker Ebonhorn. That fool can watch over them until it is safe.
The storyline at a glance
Riverbend has 7 steps, from High Water to Get to High Ground.
Maps its steps are placed on (steps per map): Highmountain (7).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.