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Quest

The Bloodtotem Tribe

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Melandroso+19via Wowhead (opens the original comment in a new tab)

Not easy to navigate HIghmountain by ground travel. I had a hard time finding out how to get to the Cliff's Edge, but finally figured it out.

From Thunder Totem, go northwest, staying on the southwest bank of the river until you get to around 37.88, 47.95. The path continues behind a big rock, going up along the waterfall. Follow the road on the left side of the waterfall, cross the river and- keep left on the green field and you will get there easily enough. Mind the bears.

3
Aaahead+11via Wowhead (opens the original comment in a new tab)

If you're at Thunder Totem, I'd fly to Nesingwary's Retreat to begin, or if you have a Goblin Glider Kit or other slowfall ability, jump northwest off the upper level near the flightmaster, aiming for the left side of the river near Nesingwary's.

You want to take a path north and west along the left side of the river until you see snow on the ground (36.8, 45.8), then cross the river and head north where you'll find a road leading to the The Witchwood.

Grab the new flightpoint and turn in the quest.

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 10-45
Quest ID38912

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38912))

What to do

StorylineThe Bloodtotem Tribe, step 1 of 14
Rewards2g 2s 20c, 775 XP

Description

The Bloodtotem are led by Torok, a volatile but useful tauren chieftain. He is wary of outsiders, but I believe you have already met an emissary to their tribe--Oakin Ironbull--whom you rescued at Riverbend. Use that small thread and you may be able to bring the Bloodtotem back into the fold. Highmountain needs them if we are to defeat the drogbar and reclaim the Hammer of Khaz'goroth. Be on your guard, {name}.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 2 mapped points
Highmountain map showing where to go for The Bloodtotem TribeTurn-inObjective area

In-game waypoint: /way #650 39.4 37.0

Coordinates

  • Turn-inHighmountain 39.4, 37.0/way #650 39.4 37.0
  • Objective areaHighmountain 45.9, 60.4/way #650 45.9 60.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • The Witchwood, HighmountainAlliance and Horde · about 130 yards south-west
  • Felbane Camp, HighmountainAlliance and Horde · about 680 yards west
  • Trueshot LodgeAlliance and Horde · about 720 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,200 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Storyline

The Bloodtotem Tribe

Part 1 of 14.

Next: Witch of the Wood

  1. 1The Bloodtotem Tribe
  2. 2Witch of the Wood
  3. 3Hags of a Feather
  4. 4I Have a Bad Feeling About This
  5. 5An Audience with Torok
  6. 6Cave of the Blood Trial
  7. 7Rite of Blood
  8. 8Rock Troll in a Hard Place
  9. 9Pet Rocks
  10. 10Stonedark Crystal
  11. 11They Will Pay With Blood
  12. 12Blood Debt
  13. 13Step into the Dark
  14. 14Unexpected Allies

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Witch of the WoodHighmountain · Level 10-45

    You saved me at Riverbend not long ago. It is the reason I vouched for you as emissary to this tribe, and the only reason you're alive here now. I consider my debt to you paid. You must prove yourself to the Bloodtotem chieftain before he will speak with you.

The storyline at a glance

The Bloodtotem Tribe has 14 steps, from The Bloodtotem Tribe to Unexpected Allies.

Maps its steps are placed on (steps per map): Highmountain (14).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.