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Quest

The Path of Huln

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Dragonfyre51+87via Wowhead (opens the original comment in a new tab)

NPC: <runs directly up to a hostlie elite Ettin>
Ettin: <attacks>
NPC: No rush, Champion. We are just in the middle of a field of ettins. I am sure nothing bad could possibly happen.
NPC: <watches you die, without helping> "No rush, Champion..."

Read all 64 on Wowhead ↗

Quest facts

LevelLevel 10-45
LocationPath of Huln, Highmountain
Quest ID39575

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39575))

What to do

WherePath of Huln, Highmountain
StorylineSecrets of Highmountain, step 2 of 7
Rewards20g 22s, 6,150 XP

Description

Armies are vital to the success of a war. But so are symbols. For our people, few things make for a better symbol than the blessings of our most eldest ancestors. Mayla must walk the Path of Huln. The path is dangerous, and she may only bring two people with her: a spiritwalker to guide her and a champion to protect her. Will you be the champion?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Path of Huln Quest turn-in no plotted point
Highmountain Quest turn-in 4 mapped points
Highmountain map showing where to go for The Path of HulnTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #650 44.7 72.6

Coordinates

  • Turn-inHighmountain 44.7, 72.6/way #650 44.7 72.6
  • Objective areaHighmountain 44.6, 72.2/way #650 44.6 72.2
  • Objective areaHighmountain 47.4, 70.2/way #650 47.4 70.2
  • Objective areaHighmountain 44.7, 66.1/way #650 44.7 66.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

Flight points closest to the quest’s turn-in marker on Path of Huln:

  • Thunder Totem, HighmountainAlliance and Horde · about 510 yards north
  • Eastern HighmountainAlliance and Horde · about 670 yards east
  • Obsidian Overlook, HighmountainAlliance and Horde · about 680 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 210 yards south-west (on the Highmountain map)
  • Objective areaabout 270 yards north-west (on the Highmountain map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationHighmountain Tribe +150

Reward details

Reputation: Highmountain Tribe +150

The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.

Reputation group: Legion.

Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Secrets of Highmountain

Part 2 of 7.

Previous: Secrets of Highmountain · Next: In Defiance of Deathwing

  1. 1Secrets of Highmountain
  2. 2The Path of Huln
  3. 3In Defiance of Deathwing
  4. 4Titanic Showdown
  5. 5An Ancient Secret
  6. 6The Backdoor
  7. 7The High Chieftain

Storyline order is the client’s own QuestLine data from the current retail build.

Quest chain

  1. 1The Path of Huln
  2. 2Echoes of Deathwing

Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Secrets of HighmountainHighmountain · Level 10-45

    Mayla's father, Ulan, was our last high chieftain. He was slain trying to stop the Underking from seizing the Hammer of Khaz'goroth. I have watched Mayla all her life and can tell you she has both the courage and the strength to wear the mantle of High Chieftain.

After this quest

Taken from the storyline's own step order.

  • In Defiance of DeathwingHighmountain · Level 10-45

    It was in this place, ages ago, that Huln Highmountain challenged the great Deathwing. Today we shall re-live moments of that day through the eyes of our ancestors.

The storyline at a glance

Secrets of Highmountain has 7 steps, from Secrets of Highmountain to The High Chieftain.

Maps its steps are placed on (steps per map): Highmountain (6), Suramar (1).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.