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Quest
The Path of Huln
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
NPC: <runs directly up to a hostlie elite Ettin>
Ettin: <attacks>
NPC: No rush, Champion. We are just in the middle of a field of ettins. I am sure nothing bad could possibly happen.
NPC: <watches you die, without helping> "No rush, Champion..."
After following the NPC into Neltharion/Deathwing's vault (the cave) do not jump too far off the edge or you will die to fall damage. Aim for the deeper water.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39575))
What to do
Description
Armies are vital to the success of a war. But so are symbols. For our people, few things make for a better symbol than the blessings of our most eldest ancestors. Mayla must walk the Path of Huln. The path is dangerous, and she may only bring two people with her: a spiritwalker to guide her and a champion to protect her. Will you be the champion?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #650 44.7 72.6
Coordinates
- Turn-inHighmountain 44.7, 72.6
/way #650 44.7 72.6 - Objective areaHighmountain 44.6, 72.2
/way #650 44.6 72.2 - Objective areaHighmountain 47.4, 70.2
/way #650 47.4 70.2 - Objective areaHighmountain 44.7, 66.1
/way #650 44.7 66.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on Path of Huln:
- Thunder Totem, Highmountain
- Eastern Highmountain
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 64 comments
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Other quests on the Path of Huln map
Reward details
Reputation: Highmountain Tribe +150
The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.
Reputation group: Legion.
Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Secrets of Highmountain
Part 2 of 7.
Previous: Secrets of Highmountain · Next: In Defiance of Deathwing
- 1Secrets of Highmountain
- 2The Path of Huln
- 3In Defiance of Deathwing
- 4Titanic Showdown
- 5An Ancient Secret
- 6The Backdoor
- 7The High Chieftain
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1The Path of Huln
- 2Echoes of Deathwing
Step 1 of 2. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Secrets of Highmountain
Mayla's father, Ulan, was our last high chieftain. He was slain trying to stop the Underking from seizing the Hammer of Khaz'goroth. I have watched Mayla all her life and can tell you she has both the courage and the strength to wear the mantle of High Chieftain.
After this quest
Taken from the storyline's own step order.
- In Defiance of Deathwing
It was in this place, ages ago, that Huln Highmountain challenged the great Deathwing. Today we shall re-live moments of that day through the eyes of our ancestors.
The storyline at a glance
Secrets of Highmountain has 7 steps, from Secrets of Highmountain to The High Chieftain.
Maps its steps are placed on (steps per map): Highmountain (6), Suramar (1).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.