I ran around a bit before I finally tried clicking on the brazier in the last room here... I derped but just in case I wasn't the only one. Now you know.. Click on the Brazier even if it looks lit already and has no white outline like the others!
Quest
Titanic Showdown
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Deathwing looks much smaller than I remember.
Don’t even ask how long I sat here thinking wth this is taking ForEVer. Finally realised I am supposed to help. LOL
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(39578))
What to do
Description
The tale of Huln did not end with him acquiring the Hammer of Khaz'goroth. No. For that part, we must venture deeper into this cavern. A final brazier awaits us ahead. Come, let us see what happened next.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #650 44.7 72.6
Coordinates
- Turn-inHighmountain 44.7, 72.6
/way #650 44.7 72.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Flight points closest to the quest’s turn-in marker on Path of Huln:
- Obsidian Overlook, Highmountain
- Eastern Highmountain
- Thunder Totem, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Other quests on the Path of Huln map
Reward details
Reputation: Highmountain Tribe +150
The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.
Reputation group: Legion.
Other quests in Highmountain that reward Highmountain Tribe reputation: Get to High Ground (+250), Rocs vs Eagles (+150), The Skyhorn Tribe (+10), Battle of Snowblind Mesa (+150), Secrets of Highmountain (+150), Grasp of the Underking (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Secrets of Highmountain
Part 4 of 7.
Previous: In Defiance of Deathwing · Next: An Ancient Secret
- 1Secrets of Highmountain
- 2The Path of Huln
- 3In Defiance of Deathwing
- 4Titanic Showdown
- 5An Ancient Secret
- 6The Backdoor
- 7The High Chieftain
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- In Defiance of Deathwing
It was in this place, ages ago, that Huln Highmountain challenged the great Deathwing. Today we shall re-live moments of that day through the eyes of our ancestors.
After this quest
Taken from the storyline's own step order.
- An Ancient Secret
Before Mayla may be pronounced High Chieftain, there is one more vision she must see. I wish to show you as well. It is an ancient secret, handed down along the Highmountain bloodline. I ask for your discretion in keeping it that way.
The storyline at a glance
Secrets of Highmountain has 7 steps, from Secrets of Highmountain to The High Chieftain.
Maps its steps are placed on (steps per map): Highmountain (6), Suramar (1).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.