Quest
Hunter to Hunter
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41008))
Requirements
Read from the Blizzard quest API.
Description
I sense the threads of fate entwined about you. Your destiny is tied to that of the ancient night elf who started you on this journey. I can send you back to the city in the sky. From there, you must begin the task of gathering allies against the ravenous darkness. Fight well, {name}. May Talonclaw serve you well.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 60.0 53.5
Coordinates
- Turn-inDalaran 60.0, 53.5
/way #627 60.0 53.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Spear in the Shadow same spot
- The Ink Flows about 20 yards
- Dark Whispers about 20 yards
- Traitor! about 30 yards
- Looking into the Darkness about 50 yards
- Aww Scrap! about 60 yards
- The Power Possessed about 60 yards
- Felstorm's Plea about 60 yards
- Rescue Mission about 60 yards
- By Any Means about 70 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
The Unseen Path
Part 5 of 18.
Previous: Hunter to Hunter · Next: Hunter to Hunter
- 1Needs of the Hunters
- 2The Hunter's Call
- 3Weapons of Legend
- 4Hunter to Hunter
- 5Hunter to Hunter
- 6Hunter to Hunter
- 7On Eagle's Wings
- 8The Unseen Path
- 9Oath of Service
- 10Tactical Matters
- 11The Campaign Begins
- 12Rise, Champions
Showing steps 1 to 12 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Weapons of Legend
Three weapons... three worthy paths. Acquiring one such artifact will be the first step in battling the Legion. The weapon will grow in power as you wield it, so you must choose the one which will be the focus of your efforts, <name>. After a time, you will be able to pursue the other weapons.
After this quest
Taken from the storyline's own step order.
- On Eagle's Wings
Since ancient times, my order has stood vigil on these Broken Isles, watching for the Legion's return. Only a handful of us remain... but that changes today. The artifact you hold is more than a weapon. It is a symbol that will unite hunters of all kingdoms and creeds. I'm sure you have questions.
The storyline at a glance
The Unseen Path has 18 steps, from Needs of the Hunters to Tech It Up A Notch.
Maps its steps are placed on (steps per map): Trueshot Lodge (12), Dalaran (6).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.