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Quest

I Hope There's No Witches in the Mountains

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Lucilite+52via Wowhead (opens the original comment in a new tab)

IDK why no one else mentioned this, but for the section to drive the NPCs to the top of the mountain, when you reach Hobart Grapplehammer (who just finished inventing this wolvercycle, you need to TALK TO HIM. While mounted. THEN drive to the outpost location at the top of the mountain.

2
varenne+25via Wowhead (opens the original comment in a new tab)

Use [npc=137071] mount near the questgiver.
Don't dismount or you will have to go back and take the mount from the very begining of the quest.

I Hope There's No Witches In The Mountains quest video: https://www.youtube.com/watch?v=EpmyKszXuBk
This quest is part of the Horde War Campaign.
Drustvar Foothold questchain of Ready for War <= more info inside or look under the spoiler.

Spoiler
Quest before this questchain is The Kul Tiras Campaign
ID
#
Quest
Questgiver
Zone
Video
22
Drustvar Foothold
[npc=135691]
Zuldazar
https://youtu.be/nIspuh-w_KE
23
Drustvar Foothold
Zuldazar
https://youtu.be/pEgLo7kkwf0
24
Drustvar Foothold
[npc=136725]
Drustvar
https://youtu.be/a1936I2sPso
25
Drustvar Foothold
[npc=136725]
Drustvar
https://youtu.be/DQ9Y5BT3cEM
26
I Hope There's No Witches in the
Drustvar Foothold
Drustvar
https://youtu.be/EpmyKszXuBk
27
Drustvar Foothold
Drustvar
https://youtu.be/ZzTeCokuHhs
29
Drustvar Foothold
Drustvar
https://youtu.be/l82Eta7KKCQ

Id column is approximate quest № In Kul Tiras storyline
# is additional ordering info. Can take multiple quests at the same time if you see a number there

Ready for War <= for more info about order

Read all 28 on Wowhead ↗

Quest facts

LevelLevel 35-60
LocationDrustvar
CategoryHorde War Campaign
Quest ID51233

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51233))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

<Gallywix looks flustered after his ordeal with the crone.> You know, ah... I think maybe we better set up our foothold somewhere else. Maybe, up in the mountains? You know, like... not here, where the witches are?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 3 mapped points
Drustvar map showing where to go for I Hope There's No Witches in the MountainsTurn-inObjective areaObjective area

In-game waypoint: /way #896 37.2 27.2

Coordinates

  • Turn-inDrustvar 37.2, 27.2/way #896 37.2 27.2
  • Objective areaDrustvar 33.6, 37.9/way #896 33.6 37.9
  • Objective areaDrustvar 32.4, 54.6/way #896 32.4 54.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Drustvar:

  • Krazzlefrazz Outpost, DrustvarHorde · about 120 yards north
  • Whitegrove Chapel, DrustvarAlliance and Horde · about 780 yards north-west
  • Anyport, DrustvarAlliance and Horde · about 1,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 460 yards south-west
  • Objective areaabout 1,100 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Drustvar Foothold

Part 5 of 8.

Trade Prince Gallywix has received reports of a large Azerite deposit in Drustvar. You are his escort.

Previous: Wiccaphobia · Next: Krazzlefrazz Outpost

  1. 1A Trip Across the Ocean
  2. 2Drustvar Ho!
  3. 3Profit and Reconnaissance
  4. 4Wiccaphobia
  5. 5I Hope There's No Witches in the Mountains
  6. 6Krazzlefrazz Outpost
  7. 7Champion: Hobart Grapplehammer
  8. 8Return to Zuldazar

Also part of: Gaining a Foothold (part 25 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • WiccaphobiaLevel 35-60

    Do you see that... that shape up in the brambles up ahead? Is that... <Eitrigg shudders.> Is that goblin... wrapped up in that tree?

After this quest

Taken from the storyline's own step order.

  • Krazzlefrazz OutpostLevel 35-60

    I already did a bunch of the leg-work for settin' up our foothold. All we gotta do is finish deploying all the instant-base technology, and we'll be good to go here in Drustvar. Why don't you go finish the base building. I'm gonna see if I can salvage any wolfercycle parts.

The storyline at a glance

Drustvar Foothold has 8 steps, from A Trip Across the Ocean to Return to Zuldazar.

Maps its steps are placed on (steps per map): Drustvar (6), Zuldazar (2).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Zandalar and Kul Tiras.

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.