Recently i had a problem with this quest. It bugged when i got the weapon and even tho i got the action button to press to construct the supply hut but nothing happened.
The way to deal with this bug is to actually abandon the quest and then relog,if you relog while in the quest it doesn't fix the bug,so first abandon the quest then relog and get the quest again.Hope it helps if you have the same issue.Good luck.
Quest
Krazzlefrazz Outpost
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If the 'Kyanite-Lazer Embiggener' is bugging out and doesn't do anything when pressing the action button while having the small hut selected, then simply exiting the game and logging back in should fix it. That's what I did to fix my problem, no abandoning required.
Can confirm that this is still an issue, but the suggested fix by thedibog did not help me. However, I managed it by clicking the small house and typing /click ExtraActionButton1 which did the trick.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51234))
Requirements
Read from the Blizzard quest API.
Description
I already did a bunch of the leg-work for settin' up our foothold. All we gotta do is finish deploying all the instant-base technology, and we'll be good to go here in Drustvar. Why don't you go finish the base building. I'm gonna see if I can salvage any wolfercycle parts.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #896 37.2 27.2
Coordinates
- Turn-inDrustvar 37.2, 27.2
/way #896 37.2 27.2 - Objective areaDrustvar 36.8, 26.0
/way #896 36.8 26.0 - Objective areaDrustvar 37.8, 24.6
/way #896 37.8 24.6 - Objective areaDrustvar 36.9, 27.1
/way #896 36.9 27.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Necessary Precautions about 40 yards
- The Right Mech for the Job about 50 yards
- High Prospects about 360 yards
- Desecrate this Fire! about 790 yards
- Ulfar's Guidance about 850 yards
- Into the Flame about 850 yards
- Unintended Consequences about 1,050 yards
- Pick Up Sticks about 1,050 yards
- A Voice on the Wind about 1,050 yards
- Teddies and Tea about 1,100 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Drustvar:
- Krazzlefrazz Outpost, Drustvar
- Whitegrove Chapel, Drustvar
- Anyport, Drustvar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 61 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Drustvar Foothold
Part 6 of 8.
Trade Prince Gallywix has received reports of a large Azerite deposit in Drustvar. You are his escort.
Previous: I Hope There's No Witches in the Mountains · Next: Champion: Hobart Grapplehammer
- 1A Trip Across the Ocean
- 2Drustvar Ho!
- 3Profit and Reconnaissance
- 4Wiccaphobia
- 5I Hope There's No Witches in the Mountains
- 6Krazzlefrazz Outpost
- 7Champion: Hobart Grapplehammer
- 8Return to Zuldazar
Also part of: Gaining a Foothold (part 26 of 42).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- I Hope There's No Witches in the Mountains
<Gallywix looks flustered after his ordeal with the crone.> You know, ah... I think maybe we better set up our foothold somewhere else. Maybe, up in the mountains? You know, like... not here, where the witches are?
After this quest
Taken from the storyline's own step order.
The storyline at a glance
Drustvar Foothold has 8 steps, from A Trip Across the Ocean to Return to Zuldazar.
Maps its steps are placed on (steps per map): Drustvar (6), Zuldazar (2).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.