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Quest

Krazzlefrazz Outpost

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
thedibog+129via Wowhead (opens the original comment in a new tab)

Recently i had a problem with this quest. It bugged when i got the weapon and even tho i got the action button to press to construct the supply hut but nothing happened.
The way to deal with this bug is to actually abandon the quest and then relog,if you relog while in the quest it doesn't fix the bug,so first abandon the quest then relog and get the quest again.Hope it helps if you have the same issue.Good luck.

2
Loxworth+42via Wowhead (opens the original comment in a new tab)

If the 'Kyanite-Lazer Embiggener' is bugging out and doesn't do anything when pressing the action button while having the small hut selected, then simply exiting the game and logging back in should fix it. That's what I did to fix my problem, no abandoning required.

Read all 61 on Wowhead ↗

Quest facts

LevelLevel 35-60
LocationDrustvar
CategoryHorde War Campaign
Quest ID51234

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51234))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

I already did a bunch of the leg-work for settin' up our foothold. All we gotta do is finish deploying all the instant-base technology, and we'll be good to go here in Drustvar. Why don't you go finish the base building. I'm gonna see if I can salvage any wolfercycle parts.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 6 mapped points
Drustvar map showing where to go for Krazzlefrazz OutpostTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #896 37.2 27.2

Coordinates

  • Turn-inDrustvar 37.2, 27.2/way #896 37.2 27.2
  • Objective areaDrustvar 36.8, 26.0/way #896 36.8 26.0
  • Objective areaDrustvar 37.8, 24.6/way #896 37.8 24.6
  • Objective areaDrustvar 36.9, 27.1/way #896 36.9 27.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Drustvar:

  • Krazzlefrazz Outpost, DrustvarHorde · about 120 yards north
  • Whitegrove Chapel, DrustvarAlliance and Horde · about 770 yards north-west
  • Anyport, DrustvarAlliance and Horde · about 1,200 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards north-west
  • Objective areaabout 80 yards north
  • Objective areaabout 100 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money77 gold22 silver
Experience12,250 XP

Storyline

Drustvar Foothold

Part 6 of 8.

Trade Prince Gallywix has received reports of a large Azerite deposit in Drustvar. You are his escort.

Previous: I Hope There's No Witches in the Mountains · Next: Champion: Hobart Grapplehammer

  1. 1A Trip Across the Ocean
  2. 2Drustvar Ho!
  3. 3Profit and Reconnaissance
  4. 4Wiccaphobia
  5. 5I Hope There's No Witches in the Mountains
  6. 6Krazzlefrazz Outpost
  7. 7Champion: Hobart Grapplehammer
  8. 8Return to Zuldazar

Also part of: Gaining a Foothold (part 26 of 42).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • I Hope There's No Witches in the MountainsLevel 35-60

    <Gallywix looks flustered after his ordeal with the crone.> You know, ah... I think maybe we better set up our foothold somewhere else. Maybe, up in the mountains? You know, like... not here, where the witches are?

After this quest

Taken from the storyline's own step order.

The storyline at a glance

Drustvar Foothold has 8 steps, from A Trip Across the Ocean to Return to Zuldazar.

Maps its steps are placed on (steps per map): Drustvar (6), Zuldazar (2).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Zandalar and Kul Tiras.

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.