To complete this quest you need to help Bonesmith Heirmir repair the Anima Conduit.
You need to lead Bonesmith Heirmir to the spot, where he can repair the condult.
Anima Conduit is located inside the cave, entrance can be found at /way 60.2 32.4
Protect Bonesmith Heirmir while he is repairing the conduit. There will be few waves of mobs and [npc=178191]Ingame Coordinates:
/way 60.2 32.4 Anima Conduit Cave EntranceLet the Anima Flow quest video - https://youtu.be/7E39Tky3nL0?t=64
.[storyline=1222] ====> Chains of Domination#TitleQuest giverZoneCoordinatesLink[storyline=1222] full quest chain ====> https://youtu.be/7E39Tky3nL0
Quest
Let the Anima Flow
A World of Warcraft quest in Korthia. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present [storyline=1222] Storyline part of Chains of Domination which is the criteria for Breaking the Chains. This Story line have 15 Quests. To start it You need to have 44 [currency=1822].
See Video Full Quest chain if need it - https://youtu.be/fI88vdZ3HoU
.Quest Name:Start and descriptionStart This Quest from Tal-Galan 63 25 and You need to see Him in 57 29.Slay 15 MawswornRescue 5 [npc=178010] no need key. 3 outside cave 2 inside cave.Go to cave 60 32 and go down right and kill [npc=178191].Speak with Tal-Galan to hear the recordingFollow The Anima Trail ( white orbs ) to the next conduit 34 35.Collect 50 [item=185719] from mobs around.Activate [item=185921] go to 39 42 console and use next to it [item=185921] after that follow Yellow circles on ground to pick up 3 [item=185716], /way 36 34 /way 37 36 /way 38 40Travel to the floating island with a hookshot ( wait few sec [npc=177452] will create them ), then repair the anima conduit 19 39. During fixing slay [npc=177537].10 To the VaultMove to 47 39 and use [npc=178633] to fly to Vault of Secrets.Slay mobs until 100%You need to rescue 3 NPC: [npc=178656] 44 76, [npc=178654] 43 67 and [npc=178651] 56 71. return quets 50 74.Speak with [npc=178676] You will change location then Slay at the end [npc=178191] - From time to time You will get [spell=352799] O_o care with Your HP xD. After fight pick Up [npc=178758] gold Orb.Speak with [npc=177228] then go to Torgast to speak with [npc=164937] ( where You doing legenday items ) use last conversation option then will be Cinematic. After speak with [npc=177569] to start Fight :D You will get all buffs :D kill mobs until Jailer will grab You xD another Cinematic. Reward [item=187218] dont forget to use it :D.Fly Back to Korthia to speak with [npc=177194]. [npc=177194] will leave echo in Torgast to skill make better legenday items. Finish quest to [npc=177194] when He will get to corner. Reward [item=185965] - But on in Maw and Korthia, 1 [currency=1822] and 100 [currency=1906] ( You need them for tier 5&6 upgrade for legendary items ).
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Thank You i Hope that Help You :).
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63706))
What to do
Description
Tal-Galan briefed me on the situation and explained the vault's workings. As well as any scholarly type could, at least. First we need to ensure the vault is getting power. They use underground conduits to feed it anima. The attendant says that one of these conduits is tucked away in a cave in Scholar's Den. You get me there and I'll find a way to fix it. Just watch my back while I figure out how these Korthian devices work.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #1961 57.2 30.0
Coordinates
- Turn-inKorthia 57.2, 30.0
/way #1961 57.2 30.0 - Objective areaKorthia 61.8, 26.9
/way #1961 61.8 26.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Korthia map
- Continued Efforts: Mauler's Outlook about 90 yards
- Nasty, Big, Pointy Teeth about 100 yards
- Continued Efforts: Scholar's Den about 100 yards
- Into the Meat Grinder about 100 yards
- Oozing with Character about 110 yards
- Local Reagents about 110 yards
- Old Tricks Work Best about 120 yards
- Redirect the Search about 160 yards
- Gold's No Object about 170 yards
- Teas and Tinctures about 170 yards
Quests whose map markers the client places closest to this one on Korthia, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Korthia:
- Keeper's Respite
- Ve'nari's Refuge
- Progenitor Console
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
That was awesome . Tysm
Reward details
Reputation: Death's Advance +75
The combined might of the Shadowlands covenants, brought forth to breach the Sanctum of Domination.
Reputation group: Shadowlands.
Other quests in Korthia that reward Death's Advance reputation: Vault of Secrets (+75), Vengeance for Korthia (+75), The Knowledge Keepers (+75), Secrets of the Vault (+75), The Anima Trail (+75), Bone Tools (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Last Sigil
Part 4 of 15.
Previous: The Knowledge Keepers · Next: Secrets of the Vault
- 1Vault of Secrets
- 2Vengeance for Korthia
- 3The Knowledge Keepers
- 4Let the Anima Flow
- 5Secrets of the Vault
- 6The Anima Trail
- 7Bone Tools
- 8Lost Records
- 9Hooking Over
- 10To the Vault
- 11Defending the Vault
- 12Keepers of Korthia
- 13Into the Vault
- 14Untangling the Sigil
- 15The Primus Returns
Also part of: Patch Campaign (part 82 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Knowledge Keepers
Our vault was built to store countless secrets and artifacts. Even if we gain entrance, we can't be certain of what the Jailer is looking for. Certain attendants are given the title of record keeper. They track items stored in the vault, and are known for their utmost discretion.
After this quest
Taken from the storyline's own step order.
- Secrets of the Vault
What fortune! You rescued the record keepers before the Mawsworn could steal their knowledge of the vault's relics. But their records are fragmented. Incomplete. I pray there's enough left to learn the truth. I will attempt to coalesce the knowledge that remains into a message.
The storyline at a glance
The Last Sigil has 15 steps, from Vault of Secrets to The Primus Returns.
Maps its steps are placed on (steps per map): Korthia (14), The Runecarver's Oubliette (1).
Steps of this storyline count toward:
Other storylines on the Korthia map
- They Could Be Anyone
- Patch Intro
- Archivists of Korthia
- Maw Walkers
- What Lies Ahead
- The Unseen Guests
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.