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Quest

Lost Lumberjack

A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-40
Quest ID36368

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(36368))

What to do

StorylineSupporting Your Garrison, step 14 of 14
Rewards25g 47s, 5,450 XP

Description

All o' them mole machines got mighty unreliable here in Gorgrond. I hear tell that one of 'em might've crashed here in Tangleheart. See if you can find Frenna. She would've been on the one we tracked to this location. I'll go lookin' for the mole machine to see if it can be repaired.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Gorgrond Quest turn-in 2 mapped points
Gorgrond map showing where to go for Lost LumberjackTurn-inObjective area

In-game waypoint: /way #543 57.1 71.9

Coordinates

  • Turn-inGorgrond 57.1, 71.9/way #543 57.1 71.9
  • Objective areaGorgrond 55.9, 71.5/way #543 55.9 71.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Gorgrond map

Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Gorgrond:

  • Highpass, GorgrondAlliance · about 770 yards north-west
  • Deeproot, GorgrondAlliance · about 910 yards west
  • Beastwatch, GorgrondHorde · about 920 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold47 silver
Experience5,450 XP

Storyline

Supporting Your Garrison

Part 14 of 14.

Previous: Tangleheart

  1. 1A Rediscovered Legend
  2. 2Slave Hunters
  3. 3Getting Gladiators
  4. 4Nazgrel
  5. 5Krav'ogra
  6. 6Need More Teeth
  7. 7The Axe of Kor'gall
  8. 8The Sparring Arena
  9. 9Chapter III: Ritual of the Charred
  10. 10Chapter II: The Harvest
  11. 11Growing Wood
  12. 12Chapter I: Plant Food
  13. 13Tangleheart
  14. 14Lost Lumberjack

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • TangleheartGorgrond · Level 15-40

    The Rangari have been here for a tick, and they hear tell from the Laughing Skull o' a place called Tangleheart. Seems some really bad ancients come from there, and botani use a kind o' sap to grow them quickly. I think we could use that for yer outpost. Hey, wood is wood, right? I'll meet ya there.

The storyline at a glance

Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Lost Lumberjack.

Maps its steps are placed on (steps per map): Gorgrond (14).

Steps of this storyline count toward:

Other storylines on the Gorgrond map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.