If you're looking to start this questline, but Penny won't give it, it's because you chose the Fight Club instead of the Lumber Mill. Talk to Penny and switch to the Lumber Mill, and you'll eventually get there.
Quest
Lost Lumberjack
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
She's at /way 57.05 71.93 (right by the road), if you can figure out a way through the tangled overgrowth. Good luck.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35505))
What to do
Description
Me friend was in the mole machine wit' me. Good ol' Frenna tried to make the best of it by writin' all o' her observations down in a journal. Penny here wants me to tell ya where she is. I cannae say for sure, but she was followin' me outta here and I don't think she made it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #543 57.1 71.9
Coordinates
- Turn-inGorgrond 57.1, 71.9
/way #543 57.1 71.9 - Objective areaGorgrond 55.9, 71.6
/way #543 55.9 71.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Lost Lumberjack same spot
- Tangleheart about 100 yards
- Chapter III: Ritual of the Charred about 480 yards
- Chapter II: The Harvest about 480 yards
- Growing Wood about 480 yards
- Chapter I: Plant Food about 480 yards
- Lost Mole Machines about 700 yards
- Strike While the Iron is Hot about 710 yards
- Rescue Rangari about 730 yards
- We Need An Outpost about 740 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Gorgrond:
- Highpass, Gorgrond
- Deeproot, Gorgrond
- Beastwatch, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Lost Lumberjack http://youtu.be/ZzzdLp5qvXY
Storyline
Supporting Your Garrison
Part 9 of 14.
Previous: The Sparring Arena · Next: Growing Wood
- 1A Rediscovered Legend
- 2Slave Hunters
- 3Getting Gladiators
- 4Nazgrel
- 5Krav'ogra
- 6Need More Teeth
- 7The Axe of Kor'gall
- 8The Sparring Arena
- 9Lost Lumberjack
- 10Growing Wood
- 11Chapter I: Plant Food
- 12Chapter III: Ritual of the Charred
- 13Chapter II: The Harvest
- 14Tangleheart
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Sparring Arena
We owe you our freedom, and more. I have spoken to the others, we are willing to return with you to your garrison and teach those pitiful creatures you call "soldiers" how to properly fight. We will also do our best to impart our knowledge to you, Commander.
After this quest
Taken from the storyline's own step order.
- Growing Wood
I found this dwarf, Thuldren, runnin' out of Tangleheart like his boots were on fire. Says his mole machine showed up here and he barely made it out alive. And another called Frenna might still be inside.
The storyline at a glance
Supporting Your Garrison has 14 steps, from A Rediscovered Legend to Tangleheart.
Maps its steps are placed on (steps per map): Gorgrond (14).
Steps of this storyline count toward:
Other storylines on the Gorgrond map
- In the Land of Giants
- Establish a Foothold
- We Need An Outpost
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.