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Quest Log

Lost Lumberjacks

Lost Lumberjacks is an Alliance-only quest for level 10-40 in Shadowmoon Valley. It is step 2 of 6 in the Ending the Gloom storyline. The quest's turn-in marker is in Shadowmoon Valley at 39.8, 29.0. It rewards 2,750 experience and money.

Description

Shelly and her crew haven't returned from Gloomshade Grove.

It's been days... I hope everything is okay.

Rewards

You will receive:

Money8 gold49 silver
Experience2,750 XP
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Hayfa+34via Wowhead (opens the original comment in a new tab)

Even though my mini map indicated that the quest giver Ken Loggin was inside my garrison, he was actually outside the walls (at 38,64). The map for this post gives the correct location. He's right next to Arsenio Zerep who collects the Gloomshade Game Hunter quest.

My mini map was correct though when it came to turning in the quest by finding the lost packmule (at 39,29).

3
Cryz8210+23via Wowhead (opens the original comment in a new tab)

I can now comfirm, through thorough testing, the prerequisites are as follows:

http://www.wowhead.com/quest=33059
and
http://www.wowhead.com/quest=33081

You do not require a Level 2 Garrison, but by completing the two above quests, you also unlock the ability to upgrade your Garrison.

Read all 47 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
CurrencyGarrison Resources25
ExperienceXP2,750
MoneyGold8g 49s

Reward details

Currency: Garrison Resources x 25

Earn resources to build-up and expand your garrison.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapShadowmoon ValleyTurn-in marker at 39.8, 29.0, 1 mapped point
Objective areaLunarfall
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Shadowmoon Valley Quest turn-in 1 mapped point
Shadowmoon Valley map showing where to go for Lost LumberjacksTurn-in

In-game waypoint: /way #539 39.8 29.0

Lunarfall Objective area

Coordinates

  • Turn-inShadowmoon Valley 39.8, 29.0/way #539 39.8 29.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Shadowmoon Valley map

Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Shadowmoon Valley:

  • Exile's Rise, Shadowmoon ValleyAlliance and Horde · about 420 yards east
  • Embaari Village, Shadowmoon ValleyAlliance · about 600 yards south-east
  • Lunarfall (Alliance), Shadowmoon ValleyAlliance · about 800 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 810 yards north-west (on the Lunarfall map)
  • Objective areaabout 820 yards north-west (on the Lunarfall map)
  • Objective areaabout 810 yards north-west (on the Lunarfall map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Ending the Gloom

Part 2 of 6.

Previous: Gloomshade Grove · Next: Captured Critters

  1. 1Gloomshade Grove
  2. 2Lost Lumberjacks
  3. 3Captured Critters
  4. 4Game of Thorns
  5. 5Gloomshade Game Hunter
  6. 6Prune the Podlings

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Gloomshade GroveShadowmoon Valley · Level 10-40

    <This looks like one of the pack mules from your garrison. It's strange that it's wandering out here alone. You probably should investigate.>

After this quest

Taken from the storyline's own step order.

  • Captured CrittersShadowmoon Valley · Level 10-40

    This poor critter is about to be podling food. It would be pretty easy to set this little guy free.

The storyline at a glance

Ending the Gloom has 6 steps, from Gloomshade Grove to Prune the Podlings.

Maps its steps are placed on (steps per map): Shadowmoon Valley (5), Lunarfall (1).

Steps of this storyline count toward:

Other storylines on the Shadowmoon Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in Shadowmoon Valley

See all 167 quests in Shadowmoon Valley
Downloads