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Quest

Securing the Beach Head

A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID26786

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26786))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineTwilight Highlands, step 71 of 236
Rewards600 XP

Description

Something troubles me, {name}. The Twilight dragons knew just where and when to strike our airfleet. It's as if they knew our plans. Twilight spies cower within our midst! I'm going to take one of our remaining ships back to Orgrimmar to roll some heads. I need you to stay behind and secure this front. The Dragonmaw shaman are powerful; I have asked them to open up a portal to Orgrimmar, and I need you to help. So. Start helping!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Twilight Highlands Quest turn-in 2 mapped points
Twilight Highlands map showing where to go for Securing the Beach HeadTurn-inObjective area

In-game waypoint: /way #241 73.8 53.9

Coordinates

  • Turn-inTwilight Highlands 73.8, 53.9/way #241 73.8 53.9
  • Objective areaTwilight Highlands 74.8, 53.1/way #241 74.8 53.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Twilight Highlands map

Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:

  • Dragonmaw Port, Twilight HighlandsHorde · about 40 yards north
  • Bloodgulch, Twilight HighlandsHorde · about 1,100 yards west
  • The Krazzworks, Twilight HighlandsHorde · about 1,300 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience600 XP
ReputationOrgrimmar +10

Reward details

Reputation: Orgrimmar +10

Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.

Reputation group: Horde.

Other quests in Twilight Highlands that reward Orgrimmar reputation: Emergency Aid (+150), Stalled Negotiations (+75), Dangerous Compassion (+75), Madness (+250), Muddied Waters (+250), Cementing Our Victory (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Twilight Highlands

Part 71 of 236.

Previous: Death to Mor'ghor · Next: Muddied Waters

  1. 66Madness
  2. 67Negotiations Terminated
  3. 68You Say You Want a Revolution
  4. 69Insurrection
  5. 70Death to Mor'ghor
  6. 71Securing the Beach Head
  7. 72Muddied Waters
  8. 73Cementing Our Victory
  9. 74Saurfang Will be Pleased
  10. 75Traitor's Bait
  11. 76Return to the Highlands
  12. 77The Southern Flank

Showing steps 66 to 77 of 236.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Death to Mor'ghorTwilight Highlands · Level 30-35

    The time has come. Mor'ghor dies today. Be warned, <class>. Demon blood courses through his wretched veins, and he channels unnatural power. He will be destroyed, yes. But it will not be an easy fight. You remember where Mor'ghor resides, at the top of the camp. I will meet you there. Finish him!

After this quest

Taken from the storyline's own step order.

  • Muddied WatersTwilight Highlands · Level 30-35

    The elemental powers are strong here in the Highlands, <name>. It is why the Twilight's Hammer chose to build their stronghold here. In the right hands, we can channel this energy into something productive... like a portal directly to Orgrimmar.

The storyline at a glance

Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.

Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Twilight Highlands map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.