Offering 5 gold completes the quest, no demands for more money or anything like that.
Quest
Obtaining Permits
A World of Warcraft quest in K'aresh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Upon completing this quest I was offered the follow-up quest Articles of Acquisition but it was not added to my quest log. If/when I find a solution to this bug I will update here.
After beating up Smuggler Ba'vaal (he can't be killed - got him down to 3 HP) I was in perpetual combat and could not fly off the balcony. I am an Affliction warlock with the Absolute Corruption talent which deals permanent damage (Charged Bolts do too) and keeps me in combat indefinitely. Exiting the game didn't help as I was still in combat when I returned.
Put in a bug report and used "Stuck" Character successfully.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85053))
What to do
Description
There is a difference between securing a permit and securing permission to sell in Tazavesh. Xy'vez is a licensed dealer. He can buy and sell as he pleases in accordance with the authorities. However, I am glad he knows his place. If you are on my streets, you need my permission. Not everyone knows this. Cartel Ba likes to test the waters. I'll award your permission if you teach them a lesson.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2371 66.6 71.8
Coordinates
- Turn-inK'aresh 66.6, 71.8
/way #2371 66.6 71.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tazavesh map
- Where in K'aresh is Alleria Windrunner?
- Off to Tazavesh
- Returning to Life
- Applied Mixology
- Market Research
- An Eye for Trouble
- Overwhelm Them
- Mandatory Time Off
- Drain Their Resources
- Confuse Their Contacts
Other quests whose map markers the client places on Tazavesh.
Getting there
Flight points closest to the quest’s turn-in marker on Tazavesh:
- Tazavesh, K'aresh
- Tazavesh, the Veiled Market
- Eco-Dome: Rhovan, K'aresh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
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Storyline
Lost and Found Storage
Part 2 of 4.
Previous: A Lucrative Opportunity · Next: Articles of Acquisition
- 1A Lucrative Opportunity
- 2Obtaining Permits
- 3Articles of Acquisition
- 4Expired Goods
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Lucrative Opportunity
Most fortuitous greetings, offworlder! I have been stuck for an eon at this post checking manifests one after another. This is not real trade. Real trade is done on the streets of Tazavesh! It just so happens that a contact of mine from your world was unloading waste cargo.
After this quest
Taken from the storyline's own step order.
- Articles of Acquisition
Take this ledger to Xy'vez. Let him know I expect dinars upfront and on time. There are to be no discrepencies between my records and his, do you understand? You may head to the market to inform him. Knowing traders like him, he'll have already found a spot to set up shop.
The storyline at a glance
Lost and Found Storage has 4 steps, from A Lucrative Opportunity to Expired Goods.
Maps its steps are placed on (steps per map): K'aresh (4).
Steps of this storyline count toward:
Other storylines on the K'aresh map
- Void Alliance
- Desert Power
- The Bees Knees
- A Shadowy Invitation
- Rays of Sunshine
- Sneks for K'aresh
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.