Note - the portal to Kar'esh is inside the cave
Quest
Returning to Life
A World of Warcraft quest in The Maw. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
can confirm make sure you use the portal to return otherwise your screwed , you'll need to go back to the maw to talk to Sylvanas and if you havent progressed that far in SL its going to be annoying
If you are like me and you portaled back to Dorn after speaking with Sylvanas, just go back into the portal in Tazavesh and come right back. It will trigger quest completion and let you speak to Arator.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(84946))
What to do
Description
When I decided to come here, I have to admit that I wasn't sure what I would find. There's no disputing the terrible things that Sylvanas has done, and it's a burden that she will have to bear for the rest of her days. But seeing her, like this... Come. We've been here too long as it is. The weight of this place is starting to get to me.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1543 26.7 38.3
Coordinates
- Objective areaThe Maw 26.7, 38.3
/way #1543 26.7 38.3 - Objective areaThe Maw 25.6, 32.6
/way #1543 25.6 32.6 - Objective areaThe Maw 24.9, 36.9
/way #1543 24.9 36.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tazavesh map
- Off to Tazavesh about 20 yards
- Stealing What is Ours about 420 yards
- Win-Win Situation about 420 yards
- Warrant: Arcana-Monger So'zer about 470 yards
- Warrant: Purple Peat about 470 yards
- Warrant: Hollowbane about 470 yards
- A Key Threat about 480 yards
- Applied Mixology about 580 yards
- Market Research about 580 yards
- An Eye for Trouble about 580 yards
Quests whose map markers the client places closest to this one on Tazavesh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Tazavesh:
- Tazavesh, the Veiled Market
- Tazavesh, K'aresh
- Eco-Dome: Rhovan, K'aresh
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
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Storyline
Paths Forward
Part 11 of 12.
Previous: Determination · Next: The Eleventh Hour
- 1Excising the Incursion
- 2To Cleanse Shadow's Stain
- 3Distant Echoes
- 4Chaos Control
- 5Mad Space
- 7The Long Vigil
- 8Preludes and Preparations
- 9Repent of the Highborne
- 10Determination
- 11Returning to Life
- 12The Eleventh Hour
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Determination
Hold a moment. Arator will be fine for a few moments longer. Let him travel alone for a moment. I wish to speak to you. Privately.
After this quest
Taken from the storyline's own step order.
- The Eleventh Hour
It's high time we got back to Azeroth. I think we've done all we can do when it comes to mustering the Windrunners for whatever is to come.
The storyline at a glance
Paths Forward has 12 steps, from Excising the Incursion to The Eleventh Hour.
Maps its steps are placed on (steps per map): The Maw (10), Tazavesh (1), Dornogal (1).
Steps of this storyline count toward:
Other storylines on the Tazavesh map
- On a Technicality
- That Tazavesh Taste
- Ba'eth's Request
- The Legacy of T'uure
- Radiant Visions
- A Meeting with Minn'da
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.