Same little annoying bug applies to the first quest, when you first accept it, it continues to pop up so just press esc. Also same formula applies. You attack the outcast, then attack the priestess when the outcast says "I can't take much more of this." As you continue to attack the outcast and almost kill him, he'll "choke, stun" you with a spell and a shadowy figure will appear and will threaten to kill you, quickly look behind you and you'll see a step ladder rope flying towards you. As it gets closer to you messages will appear on your screen to grab the rope. Do so of course or you'll die.
Quest
Plunging Into Zul'Gurub
A World of Warcraft quest in The Cape of Stranglethorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Plunging Into Zul'Gurub http://youtu.be/u8ljoow4m_Y
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26813))
Requirements
Read from the Blizzard quest API.
What to do
Description
Zanzil the Outcast has once again escaped through one of his portals. Follow him!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Northern Stranglethorn map
- Be Raptor
- Mind Control
- See Raptor
- Mind Vision
- Priestess Thaalia
- Bloodlord Mandokir
- A Physical Specimen
- A Nose for This Sort of Thing
- Favored Skull
- Sacred to the Bloodscalp
Other quests whose map markers the client places on Northern Stranglethorn.
Getting there
Alliance flight points closest to the quest’s first objective area marker on Northern Stranglethorn:
- Fort Livingston, Stranglethorn
- Rebel Camp, Stranglethorn Vale
- Surwich, Blasted Lands
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Other quests on the Northern Stranglethorn map
Storyline
The Cape of Stranglethorn
Part 10 of 62.
Previous: High Priestess Jeklik · Next: High Priest Venoxis
- 5Maywiki
- 6Backdoor Dealings
- 7Eliminate the Outcast
- 8Through the Troll Hole
- 9High Priestess Jeklik
- 10Plunging Into Zul'Gurub
- 11High Priest Venoxis
- 12Akiris by the Bundle
- 13It's You!!
- 14If They're Just Going to Leave Them Lying Around...
- 15There's Somebody Out There Who Wants It
- 16Chabal
Showing steps 5 to 16 of 62.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- High Priestess Jeklik
Ahead of you looms a ramp up to one of the city's many terraces. The bat-shaped totems ahead of you indicate that this is the domain of High Priestess Jeklik, a follower of Hir'eek. Jeklik was one of the Hakkar-worshipping priests that Zanzil was planning to resurrect.
After this quest
Taken from the storyline's own step order.
- High Priest Venoxis
Venoxis was the second of the two priests that Zanzil planned to bring back from the dead. You have already succeeded in destroying the body of High Priestess Jeklik... Venoxis must be the next.
Other quests with this name
This one: Alliance only · The Cape of Stranglethorn · Level 10-30.
The storyline at a glance
The Cape of Stranglethorn has 62 steps, from Dask "The Flask" Gobfizzle to Bloodsail's End.
Maps its steps are placed on (steps per map): The Cape of Stranglethorn (62).
Steps of this storyline count toward:
Other storylines on The Cape of Stranglethorn map
- The Blue Dragons
- Goblin Heritage Armor
- Battle Pet Tamers
- The Dreadblades
- The Great Gnomeregan Run
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.