Skip to content

Quest

Prey: A Slithering Threat

A World of Warcraft quest in Silvermoon City. Facts and objectives from the current retail game data.

Advertisement

Quest facts

LevelLevel 90
LocationSilvermoon City, Harandar, Slayer's Rise, Eversong Woods
SideBoth
SharableYes
Added inMidnight
Quest ID96004

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(96004))

Requirements

Quest typeImportant Quest

Read from the quest filters in the current retail client build.

Description

Do you feel it, {name}? We are being watched. I do not know by whom, or to what end, but it appears that our... efforts have drawn fresh attention. Go out and survey the field. Let us test the mettle of these newcomers.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Silvermoon City Quest turn-in 2 mapped points
Silvermoon City map showing where to go for Prey: A Slithering ThreatTurn-inObjective area

In-game waypoint: /way #2393 56.7 65.5

Harandar Objective area 1 mapped point
Harandar map showing where to go for Prey: A Slithering ThreatObjective area

In-game waypoint: /way #2413 30.6 59.6

Slayer's Rise Objective area no plotted point
Eversong Woods Objective area 1 mapped point
Eversong Woods map showing where to go for Prey: A Slithering ThreatObjective area

In-game waypoint: /way #2395 53.8 86.6

Coordinates

  • Turn-inSilvermoon City 56.7, 65.5/way #2393 56.7 65.5
  • Objective areaSilvermoon City 56.9, 64.5/way #2393 56.9 64.5
  • Objective areaHarandar 30.6, 59.6/way #2413 30.6 59.6
  • Objective areaEversong Woods 53.8, 86.6/way #2395 53.8 86.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Silvermoon City map

Quests whose map markers the client places closest to this one on Silvermoon City, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Silvermoon City:

  • Sanctum of Light, Silvermoon CityAlliance and Horde · about 190 yards south-west
  • The Royal Exchange, Silvermoon CityHorde · about 360 yards east
  • Fairbreeze Village, Eversong WoodsAlliance and Horde · about 1,500 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 3,800 yards south (on the Eversong Woods map)
  • Objective areaabout 3,800 yards south (on the Eversong Woods map)
  • Objective areaabout 7,500 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Storyline

Prey: Isle of Fangs

Part 1 of 6.

Help Astalor and his servants discover the power of Atal'Utek.

Next: Prey: Anguish Island

  1. 1Prey: A Slithering Threat
  2. 2Prey: Anguish Island
  3. 3Prey: Something for Astalor
  4. 4Prey: A Ghostly Nightmare
  5. 5Prey: Attending the Attendant
  6. 6Prey: Out of Our Depth

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Prey: Anguish IslandSilvermoon City · Level 90

    Something is driving these creatures into our realm. I have sent one of my most capable servants to this "Isle of Fangs". Go and see what you can make of this den of snakes. In any other endeavor I would accompany you, of course--but I shall remain here.

The storyline at a glance

Prey: Isle of Fangs has 6 steps, from Prey: A Slithering Threat to Prey: Out of Our Depth.

Maps its steps are placed on (steps per map): Silvermoon City (3), The Coiled Isle (3).

Other storylines on the Silvermoon City map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.