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Quest

Really Big Problem

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+1via Wowhead (opens the original comment in a new tab)

Kill [npc=126542] near the questgiver.
/way Drustvar 58.55 64.51 Ancient Sentinel

Really Big Problem quest video: https://www.youtube.com/watch?v=Xtv6G06SURk
This quest is a part of Gol Koval sidequests in Drustvar.

ID
Quest
Sidequest Chain
Questgiver
Zone
Video
151
Gol Koval
[npc=125457]
Wayward Thicket
https://youtu.be/uLn512hrhic
152
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/gQPXKsBMWKk
153
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/dL3GbPcfzHg
154
Gol Koval
[npc=139912]
Gol Koval
https://youtu.be/K-FbcUJiHsw
155
Gol Koval
[npc=139912]
Gol Koval
https://youtu.be/e0iIOw7WBdE
156<
Gol Koval
[npc=140049]
Gol Koval
https://youtu.be/Xtv6G06SURk
157
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/doiafUcqWg4


Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)

That is every comment on this page.

Quest facts

LevelLevel 20-60
Quest ID48180

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48180))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDrustvar Ruins, step 3 of 7
Rewards51g 48s, 10,200 XP

Description

Hey! Mainlander! I know I'm supposed to be trying to knock over cairns and hauling out lost rangers, but d'you see that massive stone monster? I'm thinking that's gonna be a problem. You look like you know how to handle yourself. Think between the two of us we can take it down?

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 3 mapped points
Drustvar map showing where to go for Really Big ProblemTurn-inObjective areaObjective area

In-game waypoint: /way #896 61.9 59.3

Coordinates

  • Turn-inDrustvar 61.9, 59.3/way #896 61.9 59.3
  • Objective areaDrustvar 58.6, 64.5/way #896 58.6 64.5
  • Objective areaDrustvar 58.4, 63.2/way #896 58.4 63.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Fletcher's Hollow, DrustvarAlliance · about 440 yards east
  • Fallhaven, DrustvarAlliance · about 870 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 270 yards south-west
  • Objective areaabout 250 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money51 gold48 silver
Experience10,200 XP

Storyline

Drustvar Ruins

Part 3 of 7.

Previous: Rescue Rangers · Next: Total Cairnage

  1. 1Deliverance
  2. 2Rescue Rangers
  3. 3Really Big Problem
  4. 4Total Cairnage
  5. 5The Hills Are Alive
  6. 6Boned
  7. 7The High Thornspeaker

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Rescue RangersDrustvar · Level 20-60

    We're barely holding off those monsters here. If it hadn't been for the Thornspeakers, we'd surely be dead. I was worried Rebecca hadn't made it! You've brought Rebecca's supplies just in time. We have many injured out in the field, Thornspeaker, ranger, and companion alike. I'll hold the line here.

After this quest

Taken from the storyline's own step order.

  • Total CairnageDrustvar · Level 20-60

    My mentor sensed the activation of ancient powers here. We came to stop them but were too late. We banded together with the rangers for mutual protection, but our task remains unfinished. There is a set of ancient cairns here. These help empower the Drust constructs.

The storyline at a glance

Drustvar Ruins has 7 steps, from Deliverance to The High Thornspeaker.

Maps its steps are placed on (steps per map): Drustvar (7).

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.