At the moment there is only 1 conch shell.42,31 co-ords for horde,
Quest
Sea Legs
A World of Warcraft quest in Kelp'thar Forest. Facts and objectives from the current retail game data.
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The Distant Island Quest Tree From Whiterock
<<Feedback here, please>>1)A Personal Summons{H} | \ 1)Eye of the Storm(A) 1)The Eye of the Storm(H) ├─────────────────────┘ | G)To the Depths{H} S)Hero's Call: Vashj'ir!(A) S)Warchief's Command: Vashj'ir!(H) | ┌───────────────┴───────────────────────────┘ |OR| 1)Call of Duty{H}──>2)Once More, With Eeling 2)Sea Legs{H} 2)Pay It Forward{H} 2)Rest For the Weary{H} | \ 2)Buy Us Some Time{H} 2)Traveling on Our Stomachs{H} ├─────────────────────┼──┬────────────┐ 2)Girding Our Loins(H) | 2)To Arms!(A) | ├>G)Pay Attention!(H) | | | | |OR| | 2)Stormwind Elite Aquatic and Land Forces(A) | 2)Helm's Deep(H) └───┤ | 2)Finders, Keepers(H) | | / | 2)Bring It On!(H) 2)On Our Own Terms(A) 2)Blood and Thunder!(H) 2)All or Nothing(A) ├──┬────────────────────┘ | 3)Better Late Than Dead 3)Kliklak's Craw | 3)The Abyssal Ride | G)Good Deed Left Undone 3)The Horde's Hoard |OR| 3)Gimme Shelter!────────>3)A Case of Crabs 3)Ain't Too Proud to Beg ├>3)A Girl's Best Friend ├>3)A Taste For Tail ├>3)An Opened Can of Whoop Gnash | 3)Can't Start a Fire Without a Spark──>3)Nerve Tonic ├>4)Oh, the Insanity! | 5)Dah, Nunt... Dah, Nunt... 4)Blackfin's Booty | 5)Shark Weak | 5)DUN-dun-DUN-dun-DUN-dun | 4)A Bone to Pick | 5)Decisions, Decisions | 3)Ophidophobia──>4)Lady La-La's Medallion 3)A Desperate Plea 3)Undersea Sanctuary 6)Spelunking{H} 6)Debriefing{H} 6)Wake of Destruction─────┬>6)Decompression{H} 6)Come Hell of High Water ├>6)What? What? In My Gut...?{H} 6)The Warden's Time └>6)How Disarming 7)Across the Great Divide 7)The Looming Threat 7)Backed Into a Corner 7)Rundown ┌>9)Slippery Threat 8)Silver Tide Hollow─┼>9)Don't be Shellfish 9)The Great Sambino └>8)A Distracting Scent 9)Undersea Inflation 9)Totem Modification 9)Crabby Patrons 8)Back In One Piece G)Toshe's Vengeance──>Vengeful Heart* Quest zones:
1)Orgrimmar+Stormwind_____2)Legion's Fate+Seafarer's Tomb_____3)Shallow's End+Smuggler's Hole_____4)Gurboggle's Ledge_____5)Skeletal Reef_____6)Deepmist Grotto+The Clutch_____7)Damplight Chamber+Shimmering Grotto_____8)Silver Tide Hollow_____9)Silver Tide Trench
G)Gluing Separate Questlines_____S)Skippable
* is another Quest Tree.
IMPORTANT INFO:
- In order to getPay Attention! you must completeGirding Our Loins before acceptingHelm's Deep.
- Better Late Than Dead andThe Abyssal Ride are NOT needed to takeGimme Shelter! and followups, however that would make you unable to getGood Deed Left Undone.
- [item=55186] have 0% drop chance beforeOphidophobia done and 100% after, however anyone can share you this quest as long as you are 80+lvl.
- Anyone can takeVengeful Heart and do it's followups as long as they are 80+lvl. Quests above are NOT needed for it.
When you wake up, you will be inside the ship "The Immortal Coil". Just swim outside the ship and the items you need are close by on the sea floor.
Lance
Beta tester for;
Wrath of the Litch King
Cataclysm
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25929))
Requirements
Read from the Blizzard quest API.
What to do
Description
Greetings, {class}. I am Erunak, a fellow survivor of this savagery. I'm afraid your travails have only just begun. The naga have been scouring these waters, attacking anyone that still lives. You are not yet equipped to survive here, but I can remedy that. Just outside this ship live a special breed of starfish. Bring me some of them along with a conch shell. I'll prepare an enchantment that should help you grow accustomed to your environment.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Kelp'thar Forest map
- Into the Totem about 2,840 yards
- Orako's Report about 2,890 yards
- "Glow-Juice" about 3,020 yards
- Here Fishie Fishie about 3,020 yards
- Die Fishman Die about 3,020 yards
- Here Fishie Fishie 2: Eel-Egg-Trick Boogaloo about 3,020 yards
Quests whose map markers the client places closest to this one on Kelp'thar Forest, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Kelp'thar Forest:
- Smuggler's Scar, Vashj'ir
- Sandy Beach, Vashj'ir
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 20 comments
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Spell: Sea Legs
Other quests on the Kelp'thar Forest map
Reward details
Reputation: The Earthen Ring +250
This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.
Reputation group: Cataclysm.
Other quests in Kelp'thar Forest that reward The Earthen Ring reputation: Sea Legs (+250), Pay It Forward (+250), The Abyssal Ride (+350), Pressure is Mounting (+250), A Test of Wills (+250), Better Late Than Dead (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Vashj'ir, Kelp'thar Forest & Shimmering Expanse
Part 12 of 149.
Previous: Call of Duty · Next: Pay It Forward
- 7To Arms!
- 8Stormwind Elite Aquatic and Land Forces
- 9On Our Own Terms
- 10All or Nothing
- 11Call of Duty
- 12Sea Legs
- 13Pay It Forward
- 14Rest For the Weary
- 15Buy Us Some Time
- 16Traveling on Our Stomachs
- 17Girding Our Loins
- 18Helm's Deep
Showing steps 7 to 18 of 149.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Call of Duty
Listen up, <race>! A new landmass has emerged off the coast of Eastern Kingdoms and we are engaged in a critical battle for control of the island! Victory there will leave Stormwind completely defenseless! Now is the time to strike! Report to the docks at once for transport to the battle.
After this quest
Taken from the storyline's own step order.
- Pay It Forward
You are now able to move about this realm more freely and without fear of drowning. This is where our work begins. First, you have many allies nearby who are drowning as we speak. As I saved you, you must save them. I have enchanted the shell you brought me. Use it to rescue your friends. Hurry now!
Other quests with this name
This one: Horde only · Kelp'thar Forest · Level 30-35.
The storyline at a glance
Vashj'ir, Kelp'thar Forest & Shimmering Expanse has 149 steps, from Call of Duty to Full Circle.
Maps its steps are placed on (steps per map): Shimmering Expanse (98), Kelp'thar Forest (48), Abyssal Depths (2), Vashj'ir (1).
Steps of this storyline count toward:
Other storylines on the Kelp'thar Forest map
- Vashj'ir, Abyssal Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.