The book is located in the basement room where you fight Lord and Lady Waycrest.
It's in an alcove right as you come down the stairs.You CAN jump out of the ditch and grab it after you have defeated Gorak Tul, just use the tree roots creatively.
Quest
Seeking More Knowledge
Quest facts and objectives from the current retail game data.
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The quest item is inside the [zone=9424] dungeon. Can complete on Normal, Heroic and Myphic 0 difficulty.
Book is located in the 4-th boss room [npc=131527] fight on Catacombs level.
It is on the wall opposite from the boss initial location. When you go down the stairs it is to the right.Seeking More Knowledge quest can be started in Zuldazar from [npc=122704] herbalism trainer.
I was able to take it after ~100 profession skill.Seeking More Knowledge video: https://www.youtube.com/watch?v=TtMtqwMgF4kIt is part of the Zandalari Herbalism quests. Full BfA Herbalism questchain is under the spoiler:
Spoiler
Horde Herbalism BFA questsSkill column is approximate profession skill you need to have to get this quest. It can be lower, i provide here info of levels i was able to pick up the quest.IdQuestSkillHerb RankQuestgiverZoneVideo
* Drop items can drop from related herb in multiple zones. Farm the herb in any zone you want. I provide the recommended zone.
Alliance questchain has multiple quests with the same name, so can check here: Emergency Transplants
In order to unlock this quest you need to do all of the other herbalism quests first. Seems obvious when you think about the name of the quest, but I spent a good 30 minutes figuring out how to unlock it, and I'm not proud of it.. :(
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51482))
Requirements
Read from the Blizzard quest API.
Description
One of de most sacred plants on dis island is anchor weed. Legend says dat it was a gift from de Loa and it can do anything from regrow limbs to granting immortality. If you are looking for facts as to what it can do or how to harvest it, you will need to go elsewhere. The spirits tell me dat dere is a book, dat contains de information you seek. Look for it deep within the Waycrest Manor. Dey ask dat in exchange for dis knowledge, you kill whatever is causing a rift in de spirit world.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inZuldazar 55.5, 40.5
/way #862 55.5 40.5 - Objective areaDrustvar 33.3, 13.1
/way #896 33.3 13.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- More Anchor Pods same spot
- Learn From the Best about 10 yards
- Aromatic Pollenator about 20 yards
- Enormous Anchor Pod about 20 yards
- Disgustingly Damp Flower about 20 yards
- Here In Spirit about 20 yards
- Gathering Mementos about 30 yards
- Lost But Not Forgotten about 30 yards
- Ancient Skinning Knife about 30 yards
- Ceremonial Vestments about 30 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- The Great Seal
- The Sliver, Zuldazar
- Temple of the Prophet, Zuldazar
Inside the dungeon: Waycrest Manor
Once the palatial estate of the Drustvar's ruling family, Waycrest Manor now serves as the focus of dark rumors since the Lord and Lady inexplicably locked themselves within its halls.
Bosses in the Adventure Guide, in order: Heartsbane Triad, Soulbound Goliath, Raal the Gluttonous, Lord and Lady Waycrest, Gorak Tul.
Entrance: Drustvar at 33.7, 12.2.
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled. Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 32 comments
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Spell: Herbalism Technique: Anchor Weed (Rank 2)Teaches you how to gather anchor weed more effectively.
Where this quest fits
Other quests with this name
This one: Horde only · Level 10-60 · Dungeon.
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

