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Quest

Send a Message

A World of Warcraft quest in The Lost Isles. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
473214+12via Wowhead (opens the original comment in a new tab)

Good idea to pick up Free the Captives while you do this one.

Head into the village and take the first big path to the left. Follow it as it curves up and to the right, fighting pygmies as you go. Cross the wooden bridge, walk forward a few steps, and Yngwie is to your left.

Upon aggro, he'll yell "GOBLIN!" and attack you. I'm not sure at what percentage he did this, but right before I called him, he disappeared and summoned a voodoo illusion, who also yelled the same thing. Personally I killed this dude first and as I was killing him, Yngwie reappared and I finished him off too. Too easy. Run back to the questgiver and bask in your kick-butt prowess.

Read all 15 on Wowhead ↗

Quest facts

LevelLevel 1-20
Quest ID24929

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24929))

Requirements

RaceGoblin

Read from the Blizzard quest API.

What to do

StorylineThe Lost Isles, step 38 of 72
RewardsYngwie's Vest, Pygmy Cloak, Oomlot Staff, 5g 35s, 2,750 XP

Description

The Oomlot leader, Yngwie, is too powerful to be left alive. He's barking nonsense from the raised west side of the village, across the rope bridge. Go up there and get him before he sends the rest of the village against us. Piece of cake!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Lost Isles Quest turn-in 3 mapped points
The Lost Isles map showing where to go for Send a MessageTurn-inObjective areaObjective area

In-game waypoint: /way #174 56.1 71.0

Coordinates

  • Turn-inThe Lost Isles 56.1, 71.0/way #174 56.1 71.0
  • Objective areaThe Lost Isles 63.0, 67.4/way #174 63.0 67.4
  • Objective areaThe Lost Isles 56.3, 71.3/way #174 56.3 71.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 330 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money5 gold35 silver
Experience2,750 XP
ReputationBilgewater Cartel +250

Reward details

Pick one of these

TypeLeather Chest
Item level4
BindingBinds when picked up
Armor4
Stats+1 Agility or Intellect, +2 Stamina
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for1 silver36 copper
TypeCloth Back
Item level4
BindingBinds when picked up
Armor1
Stats+1 Strength, +1 Stamina
Suited toProtection, Fury, Arms, Retribution, Unholy, Frost, Blood
Sells to vendors for96 copper
TypeStaff Two-Hand
Item level4
BindingBinds when picked up
Weapon2 - 3 damage, speed 3.6
Stats+2 Agility
Suited toGuardian, Feral, Survival, Windwalker, Brewmaster
Sells to vendors for2 silver31 copper
TypeMail Chest
Item level4
BindingBinds when picked up
Armor7
Stats+1 Agility or Intellect, +2 Stamina
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for1 silver27 copper

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in The Lost Isles that reward Bilgewater Cartel reputation: Goblin Escape Pods (+250), Get Our Stuff Back! (+250), Monkey Business (+250), Miner Troubles (+250), Capturing the Unknown (+250), Orcs Can Write? (+10).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Lost Isles

Part 38 of 72.

Previous: Free the Captives · Next: Oomlot Dealt With

  1. 33Surrender or Else!
  2. 34Get Back to Town
  3. 35Town-In-A-Box: Under Attack
  4. 36Oomlot Village
  5. 37Free the Captives
  6. 38Send a Message
  7. 39Oomlot Dealt With
  8. 40Up the Volcano
  9. 41Zombies vs. Super Booster Rocket Boots
  10. 42Three Little Pygmies
  11. 43Rockin' Powder
  12. 44Rocket Boot Boost

Showing steps 33 to 44 of 72.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Free the CaptivesThe Lost Isles · Level 1-20

    They've got a bunch of our people in there. I know that they're doing strange rituals to them. It looks like they're sucking the life force right out of them! You have to go into the village and free the captives before it's too late!

After this quest

Taken from the storyline's own step order.

  • Oomlot Dealt WithThe Lost Isles · Level 1-20

    <name>, you have to get back to the Town-In-A-Box and warn them about the goblin zombies up in the volcano's caldera!

Other quests with this name

This one: Goblin · The Lost Isles · Level 1-20.

The storyline at a glance

The Lost Isles has 72 steps, from Don't Go Into the Light! to Message for Saurfang.

Maps its steps are placed on (steps per map): The Lost Isles (71), Orgrimmar (1).

Other storylines on the Orgrimmar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.