For this quest use your [item=89602] to bomb the four targets in the approximate areas detailed below:
- Twinspire munitions stockpile is to the left as you walk in (looks like a giant red mine)
- Xhu'daggab is further to the left within a blue magic shield
- Wild imps are to the right on the same tier as Xhu'daggab, also within a domed magic shield which is green
- Twinspire Demolishers are up the first set of stairs in the middle, there's four of them and they twinkle - just target any one of those with the [item=89602] - and the flare has a really good range too, so you don't have to get very close at all
Quest
Smoke Before Fire
A World of Warcraft quest in The Jade Forest. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I think this quest was bugged for me. I kept getting a "I need a target message" whenever I tried to launch the flare and the only time it would fire was if I was standing directly on top of the target, which judging by the comments was not intended.
"Wild imps are to the right on the same tier as Xhu'daggab, also within a blue magic shield" Correction to this comment. They are under a Green dome in the back on the right hand side where all the Wizards are. And yes, the flare has a great range!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31743))
Requirements
Read from the Blizzard quest API.
What to do
Description
Sully scouted the Horde establishment to the north, and he reports seeing a large pile of explosives, along with a small force of demolishers. That's not to mention the demons that their warlocks have summoned. Luckily, we came prepared. We've got air support from the Skyfire. We just need to show our pilots where to strike. <Rell hands you a smoke flare, and gives you a knowing nod.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #371 41.4 79.6
Coordinates
- Turn-inThe Jade Forest 41.4, 79.6
/way #371 41.4 79.6 - Objective areaThe Jade Forest 40.9, 82.4
/way #371 40.9 82.4 - Objective areaThe Jade Forest 43.2, 81.3
/way #371 43.2 81.3 - Objective areaThe Jade Forest 46.2, 84.8
/way #371 46.2 84.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Jade Forest map
- Orchard-Supplied Hardware about 210 yards
- Spitfire about 210 yards
- Defiance about 220 yards
- Rally the Survivors about 220 yards
- Unbound about 260 yards
- Maul Gormal about 260 yards
- The Splintered Path about 260 yards
- Mists of Pandaria: Onward to Adventure in Pandaria about 420 yards
- Battle Pet Tamers: Pandaria about 1,270 yards
- The Monkey King's Challenge about 1,400 yards
Quests whose map markers the client places closest to this one on The Jade Forest, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on The Jade Forest:
- Paw'Don Village, Jade Forest
- Serpent's Overlook, Jade Forest
- Zhu's Watch, Krasarang Wilds
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 15 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 15 on Wowhead.
Other quests on the Jade Forest map
Storyline
The Jade Forest, Paw'don Village
Part 16 of 19.
Previous: Fractured Forces · Next: Unfair Trade
- 8Envoy of the Alliance
- 9The Cost of War
- 10Pillaging Peons
- 11Critical Condition
- 12Priorities!
- 13Koukou's Rampage
- 14Twinspire Keep
- 15Fractured Forces
- 16Smoke Before Fire
- 17Unfair Trade
- 18The Fall of Ga'trul
- 19Onward and Inward
Showing steps 8 to 19 of 19.
Also part of: The Jade Forest (part 14 of 88).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Fractured Forces
The Horde have made our jobs easier for us. Their infighting and segregation have split their camp in two: orcs in the west, and undead in the east. The orcs obey their commander Dalgan, while the undead follow Bellandra Felstorm, a powerful warlock.
After this quest
Taken from the storyline's own step order.
- Unfair Trade
Though we have only just met, we have a common enemy: this group called the "Horde." Several days ago, their leader made us a trade offer. When we refused, his servants abducted several of our cubs as bargaining chips.
The storyline at a glance
The Jade Forest, Paw'don Village has 19 steps, from The King's Command to Onward and Inward.
Maps its steps are placed on (steps per map): The Jade Forest (18), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on The Jade Forest map
- The Jade Forest, Dawn's Blossom & Tian Monastery & Nectarbreeze Village
- The Jade Forest, Greenstone Quarry & Terrace of Ten Thunders & The Jade Serpent
- The Jade Forest, Strange Bedfellows & Grookin Hill
- The Jade Forest, The White Pawn & Pearlfin Village
- Mists of Pandaria
- Order of the Cloud Serpent
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.