Quest
Stormcaller Morka
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54694))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat a target in Nazmir
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 48.9 15.9
Coordinates
- Objective areaNazmir 48.9, 15.9
/way #863 48.9 15.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- They Can't Stay Here about 250 yards
- The Savage Hunt about 250 yards
- One Option: Fire about 250 yards
- Tortollans in Distress about 250 yards
- Ending Areiel about 250 yards
- Forcing Fate's Hand about 510 yards
- Dreadtick Combustion about 550 yards
- Crushing the Skullcrushers about 550 yards
- Torga, the Turtle Loa about 550 yards
- Beseeching Bwonsamdi about 550 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Redfield's Watch, Nazmir
- Zo'bal Ruins, Nazmir
- Fort Victory, Nazmir
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.