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Quest

Summoner Kanthin's Prize

A World of Warcraft quest in Netherstorm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Demiona+114via Wowhead (opens the original comment in a new tab)

The quest marker on the ingame map is misleading. Summoner Kanthin is not inside the building, nor does he spawn on the spot he's marked at. He patrols on the road in front of Manaforge Duro, loosely in the area shown on the map above.

2
Miyari+26via Wowhead (opens the original comment in a new tab)

There seems to be some confusion regarding Summoner Kanthin and his elemental so hopefully this will clear everything up.

It does not matter whether you kill the Summoner or Glacius first, as long as you are on the quest he will always drop the Stone of Glacius. If you do kill the Summoner first, the elemental will not despawn, so you'll either have to kill it or run away and leash it.

They're both rather easy mobs and it is possible to ranged pull the Summoner and his pet at a few locations throughout his patrol; I did so from [58,62] near one of the Manaforge's entrances. Summoner Kanthin casts fire-based spells (such as Fireball and Pyroblast) and the water elemental will just beat on you in melee range for about 250 physical damage (on cloth).

Read all 32 on Wowhead ↗

Quest facts

LevelLevel 25-30
Quest ID10209

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10209))

What to do

StorylineNetherstorm, step 79 of 103
Rewards10g 50s, 4,100 XP

Description

The next thing we must do is reclaim my familiar, Glacius, from the blood elf summoner who holds it captive. Summoner Kanthin was one of the most senior magisters in the force Kael'thas sent to decimate Kirin'Var. It's only natural that he would claim my familiar as a kind of trophy. I'm certain that Kanthin, fool that he is, has tried to compel Glacius to serve him. My scrying has revealed that Kanthin is now stationed at 'Manaforge Duro,' if that terminology has any meaning for you.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Netherstorm Quest turn-in 2 mapped points
Netherstorm map showing where to go for Summoner Kanthin's PrizeTurn-inObjective area

In-game waypoint: /way #109 57.4 66.1

Coordinates

  • Turn-inNetherstorm 57.4, 66.1/way #109 57.4 66.1
  • Objective areaNetherstorm 31.3, 66.2/way #109 31.3 66.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Netherstorm map

Quests whose map markers the client places closest to this one on Netherstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Netherstorm:

  • Cosmowrench, NetherstormAlliance and Horde · about 440 yards east
  • Area 52, NetherstormAlliance and Horde · about 1,300 yards west
  • The Stormspire, NetherstormAlliance and Horde · about 1,300 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,500 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Netherstorm

Part 79 of 103.

Previous: Unlocking the Compendium · Next: Ar'kelos the Guardian

  1. 74Potential Energy Source
  2. 75Building a Perimeter
  3. 76Krasus's Compendium
  4. 77Torching Sunfury Hold
  5. 78Unlocking the Compendium
  6. 79Summoner Kanthin's Prize
  7. 80Ar'kelos the Guardian
  8. 81Finding the Keymaster
  9. 82Capturing the Keystone
  10. 83Run a Diagnostic!
  11. 84Deal With the Saboteurs
  12. 85To the Stormspire

Showing steps 74 to 85 of 103.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Unlocking the CompendiumNetherstorm · Level 25-30

    While I'm glad to have most of Krasus's Compendium back, it's useless without the heliotrope oculus. You see, Krasus was well aware of the sheer power of the spells recorded in the book and took steps to safeguard them from prying eyes.

After this quest

Taken from the storyline's own step order.

  • Ar'kelos the GuardianNetherstorm · Level 25-30

    Now that you've gathered all the items I'll need to break Kael'thas's curse, one thing remains to be done. When Kael'thas sealed the tower, he placed an arcane golem, known as Ar'kelos, at the bottom of the tower. You must defeat Ar'kelos in order allow me to work magic within the tower again.

The storyline at a glance

Netherstorm has 103 steps, from Distraction at Manaforge B'naar to Dimensius the All-Devouring.

Maps its steps are placed on (steps per map): Netherstorm (98), Shattrath City (4), Terokkar Forest (1).

Steps of this storyline count toward:

Other storylines on the Netherstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.