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Quest

Sullah's Gift

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
751979+9via Wowhead (opens the original comment in a new tab)

Ok guys, I just dont recommend to do this chain quest if you are a farmer because the part in the map"Cradle of the Ancients" will change a lot and all Herbs and mines in a really big Area will disappear, Hope programers Fix this fast!

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Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID28482

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28482))

What to do

StorylineUldum, step 94 of 101
Rewards600 XP

Description

Jonesy tells me you two need to make it up that mountain. Well, you're not going far with those troopers crawling all over it like ants on a carcass. Some of my friends were able to confiscate a bit of the enemy's hardware. It should make your journey a bit easier. Make your way up the ridgeline to the north, and you'll find it waiting for you. Good luck, you two!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 2 mapped points
Uldum map showing where to go for Sullah's GiftTurn-inObjective area

In-game waypoint: /way #249 40.7 5.8

Coordinates

  • Turn-inUldum 40.7, 5.8/way #249 40.7 5.8
  • Objective areaUldum 42.2, 25.9/way #249 42.2 25.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Oasis of Vir'sar, UldumAlliance and Horde · about 880 yards west
  • Ramkahen, UldumAlliance and Horde · about 1,500 yards south-east
  • Marshal's Stand, Un'Goro CraterAlliance and Horde · about 1,600 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 840 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience600 XP

Storyline

Uldum

Part 94 of 101.

Previous: I'll Do It By Hand · Next: Fire From the Sky

  1. 89Myzerian's Head
  2. 90Shroud of the Makers
  3. 91Schnottz So Fast
  4. 92Bad Datas
  5. 93I'll Do It By Hand
  6. 94Sullah's Gift
  7. 95Fire From the Sky
  8. 96See You on the Other Side!
  9. 97Fortune and Glory
  10. 98Harrison Jones and the Temple of Uldum
  11. 99Put That Baby in the Cradle!
  12. 100Three if by Air

Showing steps 89 to 100 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • I'll Do It By HandUldum · Level 30-35

    Yes, this all looks familiar enough. Thanks to all the information you gathered for me, I'm sure that I can activate the mechanism. I'll just need some time free from distraction. As soon as I get started, you can count on that titan construct to try and stop me. That's where you come in.

After this quest

Taken from the storyline's own step order.

  • Fire From the SkyUldum · Level 30-35

    Sullah wasn't kidding. That hill is crawling with troopers! Jump on and paint our targets for me. Make every shot count, <name>! We need to be able to get up there.

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.