You only need one torch which drops from the Sunfury Flamekeepers that patrol around the camp.
Quest
Torching Sunfury Hold
A World of Warcraft quest in Netherstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You dont' have to run around to all of the tents. Just clear your way to one, torch it, wait a few seconds for it to stop burning, and torch it again. Worked for me x 4.
Tents are the tent-looking things. (Durr!) These are scattered throughout, and both dome-shaped and flap tents count.
Ballista are the arrow-firing contraptions near archers. I found these near the upper levels of the base.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10233))
What to do
Description
Ridding Sunfury Hold of its garrison is not sufficient to keep the blood elves from reoccupying it. Kael'thas's followers are zealous and tenacious. Leaving them anything to use at Sunfury is effectively an invitation to return. No, it must all be destroyed. See to it that their tents and artillery burn to ashes! <The ghost's fists clench.> Steal torches from the Sunfury flamekeepers to accomplish your task, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #109 57.6 86.3
Coordinates
- Turn-inNetherstorm 57.6, 86.3
/way #109 57.6 86.3 - Objective area (centre of the marked area)Netherstorm 55.9, 78.5
/way #109 55.9 78.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Netherstorm map
- Desecrate this Fire! about 1,560 yards
- Honor the Flame about 1,570 yards
- Warchief's Command: Netherstorm! about 1,600 yards
- Hero's Call: Netherstorm! about 1,600 yards
- Nexus-King Salhadaar about 1,770 yards
Quests whose map markers the client places closest to this one on Netherstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Netherstorm:
- Cosmowrench, Netherstorm
- Area 52, Netherstorm
- The Stormspire, Netherstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 30 comments
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Storyline
Netherstorm
Part 77 of 103.
Previous: Krasus's Compendium · Next: Unlocking the Compendium
- 72A Fate Worse Than Death
- 73The Unending Invasion
- 74Potential Energy Source
- 75Building a Perimeter
- 76Krasus's Compendium
- 77Torching Sunfury Hold
- 78Unlocking the Compendium
- 79Summoner Kanthin's Prize
- 80Ar'kelos the Guardian
- 81Finding the Keymaster
- 82Capturing the Keystone
- 83Run a Diagnostic!
Showing steps 72 to 83 of 103.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Krasus's Compendium
The Kirin Tor sent one other of Krasus's possessions with our expedition. It was his spellbook, called Krasus's Compendium. Containing all the spells he mastered, it lent us a much-needed advantage in the war.
After this quest
Taken from the storyline's own step order.
- Unlocking the Compendium
While I'm glad to have most of Krasus's Compendium back, it's useless without the heliotrope oculus. You see, Krasus was well aware of the sheer power of the spells recorded in the book and took steps to safeguard them from prying eyes.
Also counted by Into the Nether
Its criteria name 14 quests; others include:
- Dr. Boom!
- Down With Daellis
- Building a Perimeter
- Back to the Chief!
- Capturing the Keystone
- Securing the Celestial Ridge
- Full Triangle
- Destroy Naberius!
The storyline at a glance
Netherstorm has 103 steps, from Distraction at Manaforge B'naar to Dimensius the All-Devouring.
Maps its steps are placed on (steps per map): Netherstorm (98), Shattrath City (4), Terokkar Forest (1).
Other storylines on the Netherstorm map
- Lorewalking: Ethereals
- Burning Crusade Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Into the Nether: its criteria name 14 quests, this one included.