For those who miss the VERY obvious (like me), you'll have to click on the vines holding your two targets and release them to turn it in. :p
Quest
The Abandoned Passage
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Passageway entrance and Vorrik at 43, 68.
Make sure you talk to Vorrik outside the cave before continuing on the quest or you may just run straight past him and wonder why you cannot find your troll friends inside the cavern.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50904))
Requirements
Read from the Blizzard quest API.
What to do
Description
My people have known about this ancient passageway for generations, but none have dared enter before now. The tunnel leads to the tomb of Mythrax the Unraveler and it is said that his power still radiates within the cavern. Who knows what horrors await us inside... It appears that your friends have already gone inside to face Jakra'zet and stop him from raising Mythrax from the dead. We don't have time to waste. We must find Kaja and Rakera before they confront Jakra'zet on their own!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 45.5 63.5
Coordinates
- Turn-inVol'dun 45.5, 63.5
/way #864 45.5 63.5 - Objective areaVol'dun 43.0, 68.2
/way #864 43.0 68.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- The Best Kill is Overkill about 190 yards
- The Great Cranium Caper about 190 yards
- Gozda'kun the Slaver about 190 yards
- Unconventional Aromatics about 190 yards
- Restocking the Buffet about 190 yards
- A Strange Delivery about 200 yards
- Meet the Goldtusk Gang about 200 yards
- Powerful Spirits about 200 yards
- A Goldtusk Greeting about 200 yards
- Creative Marketing about 210 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Goldtusk Inn, Vol'dun
- Scorched Sands Outpost, Vol'dun
- Vulpera Hideaway, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Voldunai +150
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Atul'Aman
Part 2 of 4.
Previous: Atul'Aman · Next: Defeat Jakra'zet
- 1Atul'Aman
- 2The Abandoned Passage
- 3Defeat Jakra'zet
- 4Informing the Horde
Also part of: Dunes of Vol'dun (part 62 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Atul'Aman
Jakra'zet and his troops attacked while we were away. Serrik fought well, but it wasn't enough. The keys are gone, and it's only a matter of time before the barrier is broken. Your friends have already given chase. Jakra'zet must not be allowed to resurrect Mythrax the Unraveler.
After this quest
Taken from the storyline's own step order.
- Defeat Jakra'zet
Jakra'zet is summoning Mythrax the Unraveler! We cannot allow the ritual to continue. Jakra'zet must be stopped before it's too late! Lead the way, <name>. We'll be right behind you. Let's go!
The storyline at a glance
Atul'Aman has 4 steps, from Atul'Aman to Informing the Horde.
Maps its steps are placed on (steps per map): Vol'dun (3), Zuldazar (1).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.