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Quest

Stolen Goods

A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
blupache+12via Wowhead (opens the original comment in a new tab)

As of 25th August 2018, I was having one object that I'd already looted continue to show up on my map as yet to be looted when I was stuck on 5-out-of-6 completion.

After fully searching around the area, I found a different 6th object to loot.

So if you're stuck, just off completion, staring at an object that looks like it should be lootable but isn't... look for others elsewhere in the area.

3
Aliandrin+7via Wowhead (opens the original comment in a new tab)

For those without coordinates:

Exit Tonga's hut. Head almost due North. (Teensy bit Easty. Head toward the only other building with a complete roof.)

Before you reach the only other building you can actually go inside, STOP HALFWAY.

Look to your left. You will see a green awning.

Look underneath the green awning. This is your way to the underground items.

Read all 12 on Wowhead ↗

Quest facts

LevelLevel 30-60
Quest ID48790

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48790))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineChampion of the Arena, step 15 of 17
Rewards25g 74s, 8,150 XP

Description

It was brought to my attention recently dat many of our supplies went missing overnight. I suspected dat Tongo's crew was behind de theft, but we didn't have de strength or numbers needed to confront dem. I want you to search de hideout for signs of our missing supplies. If dere's anything left when you arrive, bring it back here and I'll make sure you're compensated. If we're going to survive Mojambo's assault we're going to need those stolen supplies back as soon as possible.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Vol'dun Quest turn-in 13 mapped points
Vol'dun map showing where to go for Stolen GoodsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #864 43.4 75.4

Coordinates

  • Turn-inVol'dun 43.4, 75.4/way #864 43.4 75.4
  • Objective area (centre of the marked area)Vol'dun 40.6, 74.8/way #864 40.6 74.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Vol'dun map

Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Vol'dun:

  • Scorched Sands Outpost, Vol'dunHorde · about 40 yards south-east
  • Goldtusk Inn, Vol'dunHorde · about 650 yards north
  • Temple of Akunda, Vol'dunHorde · about 940 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 190 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationVoldunai +75

Reward details

Reputation: Voldunai +75

Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.

Reputation group: Battle for Azeroth.

Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Champion of the Arena

Part 15 of 17.

Previous: Bandit Blades · Next: Arming the Tribe

  1. 6Vol'duni Fried Chicken
  2. 7Wasteland Survivor
  3. 8The Chef's Apprentice
  4. 9Snarltooth's Last Laugh
  5. 10Savage Saurolisks
  6. 11They Might Be Delicious
  7. 12Liquid Motivation
  8. 13Tongo
  9. 14Bandit Blades
  10. 15Stolen Goods
  11. 16Arming the Tribe
  12. 17Mojambo

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Bandit BladesVol'dun · Level 30-60

    We only have enough weapons to arm half of de tribe against Mojambo's gang. We're going to need more weapons if we are going to survive de approaching battle. Tongo's crew is sure to have a ready supply of weapons at their hideout.

After this quest

Taken from the storyline's own step order.

  • Arming the TribeVol'dun · Level 30-60

    We spotted some of Tongo's gang scouting de arena while you were away. It seems dis may be de calm before de storm. We need to get de weapons you brought back from Tongo's hideout into de hands of our fellow outcasts. Mojambo's gang could attack any minute now. We need to be prepared.

The storyline at a glance

Champion of the Arena has 17 steps, from I've Got Your Back to Mojambo.

Maps its steps are placed on (steps per map): Vol'dun (17).

Other storylines on the Vol'dun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.