When you turn this in, Velen will say: "I did not expect this of Xe'ra. Nor could I have foreseen Illidan's reaction."
Velen is not a very good prophet.
Quest
The Child of Light and Shadow
A World of Warcraft quest in The Vindicaar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Suddenly Illidan turned into first relatable character of this whole story. Yep, pretty sure I'd do the same thing if some "light" creature tried to force me into their vision of "good"... assuming I had eye lazers, of course.
Also the author of this questline wasn't exactly subtile about where this is going - this Xe'ra seemed fishy to me from the first time it appeared.
I've been playing a human Paladin since Warcraft 3 (Seriously, it was the only hero I used back then, and I only played human. Big Uther fanboy back then and when I made my character)
Spoiler
I have to say: Xe'ra got what was coming to her. A'dal was a far better ally, far more representative of what the Light is, and all it did was hang around protecting Shattrath.That is what the Light is supposed to do. Protecting and inspiring others. We've seen what happens when you start using it to make sacrifices for the greater good; It ends with purging cities and toppling kingdoms in the name of righteousness.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47743))
What to do
Description
It is time, {name}. Xe'ra is returned to us. We have Light's Heart. We have her Chosen One. Come, let us restore her. Let us forge a bright new path against our foes. Speak to me when you are ready to begin.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Vindicaar map
- Return to the Vindicaar about 20 yards
- Foiling the Legion's Jailbreak about 20 yards
- Imprisoned Inquisitor about 20 yards
- Long Overdue about 20 yards
- The Vindicaar Matrix Core about 20 yards
- Forming a Bond about 20 yards
- Dire News about 30 yards
- Lord of the Spire about 30 yards
- Sizing Up The Opposition about 30 yards
- Into the Night about 30 yards
Quests whose map markers the client places closest to this one on The Vindicaar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Vindicaar:
- Vindicaar, Krokuun
- Krokul Hovel, Krokuun
- Destiny Point, Krokuun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Army of the Light +500
After the fall of Argus, the draenei's finest warriors followed the prime naaru Xe'ra across the cosmos in an eternal war to bring about the Legion's end. Since then, other survivors of the Burning Crusade have joined the ranks of the Lightforged.
Reputation group: Legion.
Other quests in Krokuun that reward Army of the Light reputation: A Grim Equation (+150), Crystals Not Included (+150), Overwhelming Power (+150), A Strike at the Heart (+250), The Mysterious Missive (+75), Imprisoned Inquisitor (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Light Mother
Part 11 of 13.
Previous: Light's Return · Next: Essence of the Light Mother
- 1Gathering Light
- 2A Grim Equation
- 3The Best Prevention
- 4Crystals Not Included
- 5Fire At Will
- 6Locating the Longshot
- 7Bringing the Big Guns
- 8Lightly Roasted
- 9The Light Mother
- 10Light's Return
- 11The Child of Light and Shadow
- 12Essence of the Light Mother
- 13An Offering of Light
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Light's Return
Xe'ra has been saved! We have won an important victory here. The Light Mother should be back on the Vindicaar. No doubt she will want to speak with you. There is so much to explain... Romuul should be able to teleport us back to the ship now. Let me know when you are ready.
After this quest
Taken from the storyline's own step order.
- Essence of the Light Mother
This is a crucial moment, <name>. Our campaign must not lose momentum. Though she has fallen, I still sense Xe'ra's presence all around us. The Light that shone within her heart can yet be a source of strength for our cause. No doubt the loss of Xe'ra has deeply wounded Turalyon.
The storyline at a glance
The Light Mother has 13 steps, from Gathering Light to An Offering of Light.
Maps its steps are placed on (steps per map): Krokuun (10), The Vindicaar (3).
Other storylines on The Vindicaar map
- The Legion Jailbreak
- Nath'raxas Assault
- Assault on Argus
- The Heart of Argus
- Shadow of Eredath
- The Crown of the Triumvirate
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.