This is impossible to do as a holy priest trying to get the Veiled Argunite needed to get the gear that is needed to do the Argus quests. Very frustrating.
Quest
Bringing the Big Guns
A World of Warcraft quest in Krokuun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Warning: If you are not geared or your item level is under 890 this quest is near impossible (unless you're like a tank class or something idk I don't play melee classes).
However, on my mage with ilvl 893 I was able to scrape by using all my CDs and using lust. Just keep trying and if you really can't get it, just get a friend to help or just wait until you have higher ilvl.
Good luck
Bull#$%^ quest..impossible unless you're well geared.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47526))
What to do
Description
Light's Judgment has a security feature to prevent it from falling into enemy hands. We can trigger its recall mechanism, which will teleport it back to a vessel. With the Xenedar out of commission, the gun should recall to your ship instead. You can make good use of its firepower. The process takes time, though, and will likely attract the Legion's attention. Be on your guard.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #830 31.7 58.3
Coordinates
- Turn-inKrokuun 31.7, 58.3
/way #830 31.7 58.3 - Objective areaKrokuun 31.7, 59.1
/way #830 31.7 59.1 - Objective areaKrokuun 31.4, 63.8
/way #830 31.4 63.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krokuun map
- Intercepting the Legion's Plans about 360 yards
- Prisoners No More about 690 yards
- Threat Reduction about 700 yards
- A Strike at the Heart about 740 yards
- Opening Wounds about 850 yards
- Proof and Promise about 850 yards
- Uncertainty about 860 yards
- Vengeance about 920 yards
- Remnants of Darkfall Ridge about 930 yards
- Nath'raxas Hold: Preparations about 930 yards
Quests whose map markers the client places closest to this one on Krokuun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krokuun:
- Shattered Fields, Krokuun
- Krokul Hovel, Krokuun
- Destiny Point, Krokuun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Army of the Light +250
After the fall of Argus, the draenei's finest warriors followed the prime naaru Xe'ra across the cosmos in an eternal war to bring about the Legion's end. Since then, other survivors of the Burning Crusade have joined the ranks of the Lightforged.
Reputation group: Legion.
Other quests in Krokuun that reward Army of the Light reputation: A Grim Equation (+150), Crystals Not Included (+150), Overwhelming Power (+150), A Strike at the Heart (+250), The Mysterious Missive (+75), Imprisoned Inquisitor (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Light Mother
Part 7 of 13.
Previous: Locating the Longshot · Next: Lightly Roasted
- 1Gathering Light
- 2A Grim Equation
- 3The Best Prevention
- 4Crystals Not Included
- 5Fire At Will
- 6Locating the Longshot
- 7Bringing the Big Guns
- 8Lightly Roasted
- 9The Light Mother
- 10Light's Return
- 11The Child of Light and Shadow
- 12Essence of the Light Mother
- 13An Offering of Light
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Locating the Longshot
We're going to need a bigger gun if we hope to free Xe'ra. One of the other bunkers crashed closer to the Xenedar. If Baraat was on it, he will have already begun surveying the area. Perhaps he's found the main cannon of the ship. If you head over that way, make sure he hasn't died, will you?
After this quest
Taken from the storyline's own step order.
- Lightly Roasted
Can you hear me, <name>? Good. Light's Judgment has been installed on the Vindicaar. We should be able to harness its power immediately. We can use it both to clear the rubble blocking the Xenedar as well as destroy our enemies. As with any new piece of technology, we should test it out. Thoroughly.
The storyline at a glance
The Light Mother has 13 steps, from Gathering Light to An Offering of Light.
Maps its steps are placed on (steps per map): Krokuun (10), The Vindicaar (3).
Other storylines on the Krokuun map
- Assault on Argus
- Nath'raxas Assault
- Petrified Forest
- Seeing Red
- Legion Alchemy
- The Legion Jailbreak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.