If you're doing this on an alt with the NLC already unlocked, the spot you need to click on is the small glowing orb in the front center. The hitbox is quite small, but the cursor will change away from the book cursor when you're on the right spot.
Quest
An Offering of Light
A World of Warcraft quest in The Vindicaar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When I first clicked on the Netherlight Crucible, it kept saying "Requires Netherlight Crucible." I was really confused for a while, then figured out that it meant I was too far away. (Usually when you click things that are too far away, either nothing happens at all or you are told you are too far away-- as opposed to being told that it requires the thing you clicked). I stepped up very close to the crucible's opening and then when I clicked it, it worked. This may sound silly, but in case this happens to anyone else, that's what worked for me.
The Hand of Fate or The Hand of Fate or The Hand of Fate or The Hand of Fate
Two If By Sea or Two If By Sea
Light's Exodus
The Vindicaar
Into the Night
Alone in the Abyss
Righteous Fury, Overwhelming Power, A Stranger's Plea
Vengeance
Signs of Resistance
The Prophet's Gambit
Rendezvous
From Darkness
Prisoners No More, Threat Reduction
A Strike at the Heart
Return to the Vindicaar
A Moment of Respite
Gathering Light
A Grim Equation, Crystals Not Included, The Best Prevention
Fire At Will
Locating the Longshot
Bringing the Big Guns
Lightly Roasted
The Light Mother
Light's Return
The Child of Light and Shadow
Essence of the Light Mother
An Offering of Light, The Vindicaar Matrix Core
The Burning Heart
Securing a Foothold
Reinforce Light's Purchase, Reinforce the Veiled Den *As per comments only one appear at a time. Return to the Vindicaar Antoran Wastes to complete other.
Sizing Up The Opposition
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48559))
Description
I sense it. The nobility in Xe'ra's heart. Her relentless defiance of the Legion. Let this be her legacy. In building the Vindicaar, we fashioned the Netherlight Crucible to harness the tremendous powers at play on Argus. I believe Xe'ra's essence is one key to that potential. Yet the Light alone is not enough. Without balance, there can be no harmony, no cohesion. Infuse this essence into the crucible, champion. It is the first step in unlocking the strength needed to end the Burning Crusade.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the The Vindicaar map
- Into the Night same spot
- A Moment of Respite same spot
- Sizing Up The Opposition same spot
- Dire News same spot
- Lord of the Spire same spot
- Invasion Point Offensive same spot
- Imprisoned Inquisitor about 10 yards
- Long Overdue about 10 yards
- The Vindicaar Matrix Core about 10 yards
- Forming a Bond about 10 yards
Quests whose map markers the client places closest to this one on The Vindicaar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Vindicaar:
- Vindicaar, Krokuun
- Krokul Hovel, Krokuun
- Destiny Point, Krokuun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Reward details
Reputation: Army of the Light +250
After the fall of Argus, the draenei's finest warriors followed the prime naaru Xe'ra across the cosmos in an eternal war to bring about the Legion's end. Since then, other survivors of the Burning Crusade have joined the ranks of the Lightforged.
Reputation group: Legion.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Light Mother
Part 13 of 13.
Previous: Essence of the Light Mother
- 1Gathering Light
- 2A Grim Equation
- 3The Best Prevention
- 4Crystals Not Included
- 5Fire At Will
- 6Locating the Longshot
- 7Bringing the Big Guns
- 8Lightly Roasted
- 9The Light Mother
- 10Light's Return
- 11The Child of Light and Shadow
- 12Essence of the Light Mother
- 13An Offering of Light
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Essence of the Light Mother
This is a crucial moment, <name>. Our campaign must not lose momentum. Though she has fallen, I still sense Xe'ra's presence all around us. The Light that shone within her heart can yet be a source of strength for our cause. No doubt the loss of Xe'ra has deeply wounded Turalyon.
The storyline at a glance
The Light Mother has 13 steps, from Gathering Light to An Offering of Light.
Maps its steps are placed on (steps per map): Krokuun (10), The Vindicaar (3).
Other storylines on The Vindicaar map
- The Legion Jailbreak
- Nath'raxas Assault
- Assault on Argus
- The Heart of Argus
- Shadow of Eredath
- The Crown of the Triumvirate
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.