The Hand of Fate or The Hand of Fate or The Hand of Fate or The Hand of Fate
Two If By Sea or Two If By Sea
Light's Exodus
The Vindicaar
Into the Night
Alone in the Abyss
Righteous Fury, Overwhelming Power, A Stranger's Plea
Vengeance
Signs of Resistance
The Prophet's Gambit
Rendezvous
From Darkness
Prisoners No More, Threat Reduction
A Strike at the Heart
Return to the Vindicaar
A Moment of Respite
Gathering Light
A Grim Equation, Crystals Not Included, The Best Prevention
Fire At Will
Locating the Longshot
Bringing the Big Guns
Lightly Roasted
The Light Mother
Light's Return
The Child of Light and Shadow
Essence of the Light Mother
An Offering of Light, The Vindicaar Matrix Core
The Burning Heart
Securing a Foothold
Reinforce Light's Purchase, Reinforce the Veiled Den *As per comments only one appear at a time. Return to the Vindicaar Antoran Wastes to complete other.
Sizing Up The Opposition
Quest
Alone in the Abyss
A World of Warcraft quest in Krokuun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
this quest is buggy.you have to do this at where you started the quest(you dont have go anywhere else),if u dont see anything , just do a relog and it get fixed.
Previous: Into the Night
Next: Righteous Fury, Overwhelming Power, A Stranger's Plea
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46938))
What to do
Description
Champion, we will suffer the same fate as the Army of the Light if the Legion fires that infernal weapon upon us. We must descend into the siege camp below and destroy it while we still can!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #830 60.8 79.4
Coordinates
- Turn-inKrokuun 60.8, 79.4
/way #830 60.8 79.4 - Objective areaKrokuun 62.0, 86.9
/way #830 62.0 86.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krokuun map
- Where They Least Expect It about 180 yards
- Essence of the Light Mother about 220 yards
- Scavenged Artifacts about 300 yards
- The Speaker Calls about 330 yards
- Woah, Nelly! about 330 yards
- Remnants of Darkfall Ridge about 340 yards
- Nath'raxas Hold: Preparations about 340 yards
- Nath'raxas Hold: Rescue Mission about 340 yards
- Limited Supplies about 360 yards
- Tracking the Trackers about 360 yards
Quests whose map markers the client places closest to this one on Krokuun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krokuun:
- Vindicaar, Krokuun
- Krokul Hovel, Krokuun
- Destiny Point, Krokuun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
Assault on Argus
Part 1 of 14.
Next: Overwhelming Power
- 1Alone in the Abyss
- 2Overwhelming Power
- 3Righteous Fury
- 4A Stranger's Plea
- 5Vengeance
- 6Signs of Resistance
- 7The Prophet's Gambit
- 8Rendezvous
- 9From Darkness
- 10Threat Reduction
- 11Prisoners No More
- 12A Strike at the Heart
- 13Return to the Vindicaar
- 14A Moment of Respite
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Overwhelming Power
We will find no sanctuary on this world. Even now the full might of the Burning Legion rises to defend Argus. The siege camp below overflows with demon filth that stand between us and the weapon trained on the Vindicaar. They must be dealt with before it can fully charge, or Argus will be our grave.
The storyline at a glance
Assault on Argus has 14 steps, from Alone in the Abyss to A Moment of Respite.
Maps its steps are placed on (steps per map): Krokuun (12), The Vindicaar (2).
Other storylines on the Krokuun map
- The Light Mother
- Nath'raxas Assault
- Petrified Forest
- Seeing Red
- Legion Alchemy
- The Legion Jailbreak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.