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Quest
A Strike at the Heart
A World of Warcraft quest in Krokuun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Was anyone else surprised when Turalyon says something to the effect of "I've been fighting your kind for 1,000 years"?
I mean, I thought he and Alleria were gone since WC2, so something like 15-30 years, but 1k? Though since this is time-space stuff going on, it wouldn't surprise me if there was some crazy time dilation going on. I was just surprised. Not least of all because he's a Human, and they are neither immortal like the Night Elves were nor particularly extended lives like High/Blood Elves and Dwarven races.
If the NPC RP bugs out for you like it did for me, here's the text:
Alleria Windrunner says: Are you alright, Turalyon?
High Exarch Turalyon says: I am. In no small part thanks to our friend here. But Alleria... there's something else.
High Exarch Turalyon says: When the ship from Azeroth arrived, I sensed his presence. I would know it anywhere, even after all the years we've spent apart.
Alleria Windrunner says: Arator! He's here!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46842))
What to do
Description
These pits have long been a blight upon the lives of our new allies. The demons hunt them down and torture the poor souls for sport. <Turalyon shakes his head with disgust, fixing his gaze upon the beast before him.> It is time to make them pay for their cruelty and restore hope to this Light-forsaken place. We strike on your mark, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #830 51.4 52.8
Coordinates
- Turn-inKrokuun 51.4, 52.8
/way #830 51.4 52.8 - Objective areaKrokuun 50.4, 54.0
/way #830 50.4 54.0 - Objective areaKrokuun 52.2, 52.2
/way #830 52.2 52.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Krokuun map
- Scars of the Past about 380 yards
- A Touch of Fel about 380 yards
- Visions of Torment about 380 yards
- Preventive Measures about 380 yards
- Limited Supplies about 390 yards
- Tracking the Trackers about 390 yards
- Ascending Alchemy about 390 yards
- Uncertainty about 390 yards
- Storming the Citadel about 390 yards
- Opening Wounds about 390 yards
Quests whose map markers the client places closest to this one on Krokuun, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Krokuun:
- Krokul Hovel, Krokuun
- Destiny Point, Krokuun
- Shattered Fields, Krokuun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Army of the Light +250
After the fall of Argus, the draenei's finest warriors followed the prime naaru Xe'ra across the cosmos in an eternal war to bring about the Legion's end. Since then, other survivors of the Burning Crusade have joined the ranks of the Lightforged.
Reputation group: Legion.
Other quests in Krokuun that reward Army of the Light reputation: A Grim Equation (+150), Crystals Not Included (+150), Overwhelming Power (+150), The Mysterious Missive (+75), Imprisoned Inquisitor (+150), Foiling the Legion's Jailbreak (+150).
Reputation: Argussian Reach +250
Although many struggled to oppose the Burning Legion's conquest of Argus, not all were able to escape. Emboldened by the arrival of new allies, these refugees and outcasts stand united in their mission to reclaim their home.
Reputation group: Legion.
Other quests in Krokuun that reward Argussian Reach reputation: Prisoners No More (+75), Threat Reduction (+150), Vengeance (+250), An Argus Roper (+150), Remnants of Darkfall Ridge (+150), Nath'raxas Hold: Preparations (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Assault on Argus
Part 12 of 14.
Previous: Prisoners No More · Next: Return to the Vindicaar
- 1Alone in the Abyss
- 2Overwhelming Power
- 3Righteous Fury
- 4A Stranger's Plea
- 5Vengeance
- 6Signs of Resistance
- 7The Prophet's Gambit
- 8Rendezvous
- 9From Darkness
- 10Threat Reduction
- 11Prisoners No More
- 12A Strike at the Heart
- 13Return to the Vindicaar
- 14A Moment of Respite
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Prisoners No More
Hatuun's people have endured arduous times. Their numbers dwindle as those ripped from beyond the walls of their sanctuary become servants to the annihilan lords in the pits just beyond, sentenced to a life of labor, torture and ultimately, death.
After this quest
Taken from the storyline's own step order.
- Return to the Vindicaar
That pit lord won't trouble our new allies any longer. <Turalyon's brow furrows.> Until another takes its place, at least. If there's one thing I've learned in our endless war against the Legion, it's to savor victories as you find them. Come, let us take a moment to regroup back at your vessel.
The storyline at a glance
Assault on Argus has 14 steps, from Alone in the Abyss to A Moment of Respite.
Maps its steps are placed on (steps per map): Krokuun (12), The Vindicaar (2).
Other storylines on the Krokuun map
- The Light Mother
- Nath'raxas Assault
- Petrified Forest
- Seeing Red
- Legion Alchemy
- The Legion Jailbreak
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.