To my understanding inorder to except this quest you must complete all the quests in Taunka'le village.
Quest
The Fall of Taunka'le Village
A World of Warcraft quest in Borean Tundra. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
What's a shame is that the village doesn't physically change after you complete this quest, despite the ability to do so with phasing in Wrath.
After completing the initial death knight questline, I expected to return to Taunka'le Village and see it abandoned.
Confirmed. I did only the necessary pre-reqs in this quest hub till I got here. In addition, for anyone else looking to start this chain, the first quest in the chain of pre-reqs is Load 'er Up!.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(11929))
Requirements
Read from the Blizzard quest API.
What to do
Description
We are lost, {name}. This place has been our home for many generations, but it is no longer safe. There remains only death... Death and a memory of what used to be. I have called for the evacuation of Taunka'le. All remaining taunka must leave at once and make their way to our capital city, Icemist, located in the Dragonblight. <Wintergale points east.> You must help get my people to safety, {name}. Mother Tauranook awaits you at the village gates. Hurry! The Scourge closes in from all sides!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #114 78.3 38.0
Coordinates
- Turn-inBorean Tundra 78.3, 38.0
/way #114 78.3 38.0 - Objective areaBorean Tundra 75.9, 37.3
/way #114 75.9 37.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Borean Tundra map
- Now With More Mechanical Fowl about 1,050 yards
- Desecrate this Fire! about 1,500 yards
- Smarter Than Your Average Trogg about 1,520 yards
- A Tundra Conundrum about 1,540 yards
- Honor the Flame about 1,870 yards
- Warchief's Command: Borean Tundra! about 2,200 yards
- King Mrgl-Mrgl about 2,210 yards
- Adopt a Tadpole about 2,210 yards
- Unleashing Judgment about 2,660 yards
- Arcane Unleashed about 2,660 yards
Quests whose map markers the client places closest to this one on Borean Tundra, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Borean Tundra:
- Taunka'le Village, Borean Tundra
- Unu'pe, Borean Tundra
- Warsong Camp, Wintergrasp
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Borean Tundra map
Reward details
Reputation: The Taunka +10
These hardy people are cousins of the Tauren and have become valuable scouts for the armies of the Horde as they march northward.
Reputation group: Horde Expedition.
Other quests in Borean Tundra that reward The Taunka reputation: Report to Steeljaw's Caravan (+10), We Strike! (+350), Shrouds of the Scourge (+250), The Bad Earth (+250), Blending In (+250), Words of Power (+250).
Reputation: Warsong Offensive +10
Garrosh Hellscream commands the Horde's main expeditionary forces as they make their way into Northrend to face Arthas and the armies of the Scourge.
Reputation group: Horde Expedition.
Other quests in Borean Tundra that reward Warsong Offensive reputation: Hellscream's Vigil (+10), We Strike! (+350), The Honored Dead (+250), Put Them to Rest (+250), The Defense of Warsong Hold (+10), Taking Back Mightstone Quarry (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Borean Tundra
Part 181 of 182.
Previous: Blending In · Next: Across Transborea
- 171What Are They Up To?
- 172Master the Storm
- 173Weakness to Lightning
- 174Souls of the Decursed
- 175Cleaning Up the Pools
- 176The Sub-Chieftains
- 177Defeat the Gearmaster
- 178Shrouds of the Scourge
- 179The Bad Earth
- 180Blending In
- 181The Fall of Taunka'le Village
- 182Across Transborea
Showing steps 171 to 182 of 182.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Blending In
Sage Aeire has finished the shroud. Take it with you and travel to the Temple City of En'kilah. Don the cloak within the city's bounds to hide yourself from most of the Scourge there. This will be our best opportunity to gather information about the enemy's fortifications and leaders.
After this quest
Taken from the storyline's own step order.
- Across Transborea
The path across Transborea, to the east, is the only way to reach the Dragonblight. Many perils await you as you make your journey across the tundra. Beware the Scourge and its influence upon the beasts of the land.
The storyline at a glance
Borean Tundra has 182 steps, from Enlistment Day to Across Transborea.
Maps its steps are placed on (steps per map): Borean Tundra (178), Sholazar Basin (2), Wintergrasp (1), Dragonblight (1).
Steps of this storyline count toward:
Other storylines on the Borean Tundra map
- Winterfin Retreat
- Light's Wrath
- Aluneth, Greatstaff of the Magna
- Gnome Heritage Armor
- The Veiled Ossuary
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.