Quest is currently bugged as of 7/27/21. Tyrande will phase out during the quest and you can not click on her.
Quest
The Power of Elune
A World of Warcraft quest in Korthia. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I'm not sure about this story, seems kind of silly but maybe it's just me.
Elune killing off her people just to supply souls to help her sister...
- First she didn't kill them, the Horde did. I guess she could have saved them, but when else has she?
- Second seems kind of drastic to put it mildly.But then I guess if you think about it. The whole afterlife thing is pretty questionable anyway, why should you care about killing some people who are mortals when they go and live for eternity in the afterlife anyway.
I don't know, this whole storyline seems pretty half-baked maybe I'm reaching here.
NGL the voice acting of Tyrande in this gave me chills.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(63682))
What to do
Description
We have done as much as we can with the time we had. Now we must lend our power to Thiernax and the others, and hope Tyrande survives.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 45.3 65.0
Coordinates
- Turn-inArdenweald 45.3, 65.0
/way #1565 45.3 65.0 - Objective areaArdenweald 45.2, 65.4
/way #1565 45.2 65.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Seeds Away! about 10 yards
- I Dreamed A Dream about 10 yards
- Step Into the Life about 40 yards
- Storm's Rest about 70 yards
- Awaken the Dreamer about 100 yards
- Across the Weald about 200 yards
- The Price about 210 yards
- Return to the Den about 220 yards
- Kivarr's Den about 230 yards
- The Thornspeaker Captive about 400 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Claw's Edge, Ardenweald
- Heart of the Forest, Ardenweald
- Refugee Camp, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 46 comments
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Reward details
Reputation: The Wild Hunt +75
Called to serve the Winter Queen in times of dire need, the Wild Hunt assembles the finest huntresses and hunters in all of Ardenweald. In the face of drought and peril, the Wild Hunt stands ready to defend the forest.
Reputation group: Shadowlands.
Other quests in Korthia that reward The Wild Hunt reputation: You Cannot Run (+75), You Cannot Hide (+75), You Can Only Die (+75), Out On the Edge (+75), Back to The Heart (+75), Winter's Sigil (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Power of Night
Part 17 of 19.
Previous: Rituals of Night · Next: Winter's Sigil
- 8You Can Only Die
- 9Akarek Avenged
- 10Magical Mystery Tour!
- 11Hunting Huln
- 12Mal'appropriated
- 13The Big Squeeze
- 14Out On the Edge
- 15Back to The Heart
- 16Rituals of Night
- 17The Power of Elune
- 18Winter's Sigil
- 19Inform the Primus
Showing steps 8 to 19 of 19.
Also part of: Patch Campaign (part 77 of 104).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rituals of Night
Tyrande's time grows short, so we must act quickly. <Ysera frowns in concern.> We had hoped to gather more Night Warriors, but we will have to proceed with who we have and hope it is enough.
After this quest
Taken from the storyline's own step order.
- Winter's Sigil
My sister... After all this time... She did not abandon me... <The barest hint of a smile graces the Winter Queen's face before it is gone. She turns her attention to you with the weight of eons.> Attend me, <name>. Take my sister's tear, and come to the Heart of the Forest.
The storyline at a glance
The Power of Night has 19 steps, from A Cry From the Heart to Inform the Primus.
Maps its steps are placed on (steps per map): Maldraxxus (8), Revendreth (5), Heart of the Forest (3), Ardenweald (2).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.